[RoM] Magical clones can become permanent (Patch 1.62.67)
We’ve noticed that the Duplicatio spell, cast by spellcasters in the Realm of Magic DLC, is currently creating clones that remain in the game as permanent "siblings" instead of disappearing after a short time, as intended. This issue has been reported repeatedly by multiple users.
We believe Realm of Magic is one of the most creative and magical expansions in The Sims 4, and it deserves the same level of polish and care as other core content. Addressing this bug would not only improve gameplay immersion but also reflect positively on the long-term value of the DLC — for both players and the company.
It’s especially important that this pack works properly for occult and paranormal players, who rely on Realm of Magic to build rich and immersive storytelling. This is all the more relevant now, with the upcoming release of the Enchanted by Nature DLC — a pack that seems to expand the mystical and magical side of the game. Ensuring consistency and functionality between these experiences would greatly benefit both communities and developers alike.
Thank you for your attention to this matter. ❤️
Edit by crinrict: Merged already existing thread for this into this one as this has more upvotes. For the future, please check the compiled list so upvotes don't get lost
Also Adjusted Title fit migrated bug report: [ARCHIVED] Magical clones can become permanent (Patch 1.62.67) | EA Forums - 11430533