Ideas

Temia's avatar
Temia
New Spectator
7 months ago
Status:
Fixed

[S] Scouts Badge Progress UI missing text

After the last update I tried to see the bagner progress of the after-school scout activity and the board stopped giving the information.

Edit By Crinrict: Added Tag to Title, Adjusted Title

LastException for this bug can be found here: [S] Scouts Badge Progress UI missing text | EA Forums - 12212617 

Kuttoe has created a mod to fix this until Maxis fixes it for good: https://kuttoe.itch.io/mini-mods-bug-fixes (Scout Badge Fix)

Bug was fixed. Please remove the mod if you used it

47 Comments

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  • DoodleyBear's avatar
    DoodleyBear
    Rising Spectator
    7 months ago

    I am having this issue as well after the most recent update. I have mods, but I removed them to test.

  • Chl0eMc98's avatar
    Chl0eMc98
    Seasoned Newcomer
    7 months ago

    For me the issue started after this latest patch. Was working fine yesterday before patch update. I’ve got MCCC and better exceptions installed, no other mods. 

  • itsug's avatar
    itsug
    Seasoned Ace
    7 months ago

    It seems I can not edit my OG post, and the UI Exception wasnt added correctly, so adding it in quotes instead.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>2aa4d4f204827216836e45a</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2025-05-28 10:26:54</createtime><buildsignature>Local.Unknown.Unknown.1.115.216.1030-1.200.000.658.Release</buildsignature><categoryid>(AS)widgets.Dialog.controls::IconLabelCellView</categoryid><desyncid>2aa4d4f204827216836e45a</desyncid><systemconfig/><screenshot/><desyncdata>TypeError: Error #1009: Cannot access a property or method of a null object reference.&#13;&#10;    at widgets.Dialog.controls::IconLabelCellView/LoadFromIcon()&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at olympus.layout::GridLayout/OnFeedAdd()&#13;&#10;    at olympus.data::ArrayDataFeed/AddItemsFromIterable()&#13;&#10;    at olympus.views::CellView/Draw()&#13;&#10;    at widgets.Dialog.dialogs::DialogContainer/Draw()&#13;&#10;    at ()&#13;&#10;    at olympus.dialog::DialogManager/ProcessDialogRequest()&#13;&#10;    at olympus.dialog::DialogManager/RequestDialog()&#13;&#10;    at widgets.Dialog::DialogMain/HandleUiDialogMessage()&#13;&#10;    at olympus.core.widget::WidgetBase/Show()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;    at widgets.UIContainer::UIContainerMain/HandleUiDialogMessage()&#13;&#10;    at olympus.io::CommunicationObject/Dispatch()&#13;&#10;    at olympus.io::CommunicationManager/SendUIMessage()&#13;&#10;rtim=13551&#13;&#10;Client Session Time: 13.26&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,468,0,5981&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce RTX 2080 Ti  32.0.15.7652, GUID: 5036EFB2-F104-11EF-9584-049226C25373&#13; &#10;</desyncdata></report>
    </root>

     

  • itsug's avatar
    itsug
    Seasoned Ace
    7 months ago

    It seems the after school activity for scouts is completely broken.

    I have not played around with it for probably a couple of years so I really do not know when this issue started.

     

    Game version:  1.115.216.1030
    Platform: PC

    Mods: None during this test. Decided to try with a completely fresh save as well.

    The issue:

    When you click the scouts board you get a weird UI with no progressions at all and also a UI Exception.

    (See attached files for further information)

     

  • Status changed:
    New
    to
    Incomplete Report

    Could you please provide the following information

    • Are you using mods/cc in your game ? Please remove them and test without them if you do.
    • What platform are you playing ?
    • Since there's currently no time limited event going on, did you mean to pick scenario ? Does it occur only with a specific scenario active ?

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