Ideas

DestroyerSims's avatar
DestroyerSims
Rising Ace
5 months ago
Status:
Reviewed

[W] Werewolf textures have visible 'seams' (No Paint Mode)

I recently noticed that werewolves have an issue with their textures, where there appears to be multiple different visible "seams" all over the body.

They are on the neck, shoulders, fingers, forehead, and maybe more that I missed. My guess is that they are the places where the texture is "cut" when UV mapping the model.

In the end, they should not be there. The textures should be, and look, seamless.

And on the back of the neck the textures jump from an overall nice look to something straight up pixelated/blurry. The colors also look off when compared to the head.

These visual issues happen in both CAS and live mode. Both newly made and already existing werewolves are affected.

I play on the highest graphical settings, have removed all mods and even repaired the game. Issue persists.

Do not know when this first started.

Edit By Crinrict: Added Tag to Title, Adjusted Title

5 Comments

  • DestroyerSims's avatar
    DestroyerSims
    Rising Ace
    5 months ago

    No, I did not touch paint mode.

    I would also like to add that these visual issues happen on both DX11 and DX9.

  • I can confirm the isue in my own game.  I've owned Werewolves since launch but never actually played with the feature. I looked at a werewolf in CAS recently and noticed a visible texture seam across the forehead like in the last picture from the original poster.

  • I'm back again to add that I noticed this corrupt/pixellated texture while working on a new Werewolf in CAS. It's one of the premade coat patterns you can select. I think it was the fifth one down. I forgot to include that in the image.
    The effect can be eliminated depending on what colour you pick for the third colour slot option. Rainbow and dark colours seems to get rid of it but pale colours make it really obvious.