Broken and Updated Sims 4 Mods and CC: patch 1.124, May 12, 2026
About This Thread This thread tracks Sims 4 mods and CC that have been "broken" or made obsolete by game update 1.124, May 12, 2026, or declared unsupported by their creators. It also tracks updated game mods, important updates to custom content, general news from/about creators, and new bugfix mods. SORT THE THREAD FOR WHAT YOU NEED: For the COMPILED LISTS, sort by Oldest For the MOST RECENT INFO, sort by Newest … or FOLLOW to receive notifications of new posts! Click on the bell symbol 🔔, top right. Notifications can even be sent right to your email! Some things are NOT covered here: Early-access content and anything else behind a paywall Content outside the T (for Teen) game rating (no adult mods! including alcohol, violence) Creators/mods outside the EA and EA Answers HQ rules (especially trademark or copyright infringement and having permanently paywalled “exclusives”), and the Maxis guidelines for Sims 4 content creators. NOTE: The Marketplace is not a paywall: it’s items published by EA. The paywall rule is about content that creators self-publish. Creators who update active creators' CC/mods without permission, who upload folders of other people's mods and CC, who copy other modders' code without permission, or who make tools that will break your mods Separate translation files Loading screens, CAS backdrops, main menu backgrounds, and poses unless the creator says an error is fixed Sims 4 Multiplayer Mod updates that don’t change the version number CAS and Build/Buy CC unless the creator says they're fixing an error or catching up pack content Mods and CC hosted on sites that are mostly adult content or that require joining an 18+ site NEW: Updates to complex mods and tools from new creators will not be reported here unless I’m satisfied they know what they’re doing as Sims modders, not just AI-coding. In addition, news for mods/CC hosted only on Mod the Sims may be selective and/or delayed due to recent security incidents. In the end, YOU are responsible for your mod use. Because not all content and creators are covered on this official forum, many of you should be following creators directly for news. The pinned topic How to Use Mods and CC includes advice about game updates, mod management, finding broken mods, and how to avoid downloading broken and malicious content. And remember… Back up your Saves folder! Index for This Topic Newly Broken/Obsolete Game Mods and Tools Updated Game Mods and Tools, sorted by creator Newly Broken CAS and Build/Buy Updated CAS and Build/Buy Creators Clearing Mods for This Patch - gameplay mods reported by the creator or their testers to be compatible with the game update Core, Injector, Testing and Protection Mods Status: what you should be on for mods like ModGuard, Better Exceptions, venue lists, Lot51 Core, XML Injector, and MC Command Center Creator News New Bugfix Mods Start of Ongoing Reports - scroll down or sort replies by NEWEST Other Resources Previously Broken/Obsolete Mods and CC: up to patch 1.123 [MASTER POST] Common Symptoms of Mod/CC Issues, with Known Causes, including links to earlier Broken/Updated Mods threads. The previous Broken/Updated Mods thread, for patch 1.123 and its mini-patches. Patch Notes for this game update. How to use Mods and CC: including how to test for broken mods/CC ("vanilla" testing and the "50-50" method) Malicious Scripts and Malware35KViews13likes28CommentsMoving from old to new save - worth it?
I started one of my generational saves around December 2019 when my parents gifted me Discover University for Christmas, and I've been playing with it ever since. Lately, I've been thinking about the possibility of moving my whole gameplay shebang from my old save to a new one. As in: creating a fresh save in 2026 now, saving all the houses in the old save and replacing them in this new save, saving my still living families to the Library and dropping them in the worlds. It would be tedious and definitely take a lot of fiddling with settings but I'm thinking it might be worth it. The question is - is it, though? Pros of moving: no bugs that have been fixed by now but only on new saves (AKA post-fix) and there's a lot of them, updated/upgraded gameplay mechanics and townies etc., a fresh and more stable save file (mine's gonna be 7yo soon), I've mainly focused on one-two generations at a time so there's not much worry about NPCs and background characters. Cons of moving: any gameplay/world-changing progress I've made (Strangerville infection, Sulani clean-up, Evergreen Harbor eco status...es just to name a few), keeping track of the sims' relationships and their family tree (my biggest concern - will two separate households of the same family know each other after being placed in a new world?), new bugs. Some pros are better than other ones, some cons are definitely bigger than other ones... So, that begs the question - is it worth considering? Would all that work help or just make me more angry at the game? Has anyone here tackled this issue before? How was your experience? I play on PC and I almost never use mods so things like moving CC or anything are not a problem I worry about. Entertaining all answers, it's not a time-sensitive problem. I wasn't sure if this should go here or into General Discussion but here goes!! :)For Rent: how to become landlord
Hi all, Last week I purchased the 'For Rent'-expansion and created a lot/house for tenants/rent. I made a Sim, with in mind her becoming the landlord. So I'd love her to buy the residential rental, but it has been occupied in the mean time. The system keeps saying "Sims can only purchase unowned businesses or unoccupied residential lots". How can I fix this? What steps can I take to become landlord of my own built house? Thanks in advance! Iris[CURRENT ISSUE] Sims 4 Problem With Your Game's Setup
Overview There is a problem with your game's setup. Please reinstall your game. This error has multiple known causes and, at the time of this writing, at least one unknown cause. So if you're not covered by the known triggers, some troubleshooting is in order. jump to: Windows 7 jump to: Windows 10 or 11 N jump to: Other Windows 7 If your computer runs Windows 7, you probably need to run Sims 4 in DirectX 9 mode. The game now defaults to DirectX 11 mode on most systems, but you can force DX9 mode in the EA App or Steam. For an EA App install, open the App, click Sims 4 > Manage > View properties, add -dx9 to the Advanced launch options box, and click Save. For a Steam install, open Steam, right-click Sims 4, select Properties > General, and add -dx9 to the Launch Options box. Windows 10 or 11 N The versions of Windows with N in their names are stripped-down installs, missing some resources that Sims 4 needs in order to run. To find out if this applies to you, click Windows key-R and enter dxdiag in the run box in the lower-left corner of the screen. The dxdiag window will list your version of Windows: If you see N in the name, please install the Media Feature Pack provided by Microsoft. Information and instructions are here: https://support.microsoft.com/en-us/windows/media-feature-pack-for-windows-n-8622b390-4ce6-43c9-9b42-549e5328e407 Other So far, there have been a few reports of this issue without a definitive cause and where the above categories don't apply. If you're affected, please first confirm that you're running Windows 10 or 11 and not an N version, as described above. The first suggestion I have is to uninstall and reinstall the VC++ runtimes Sims 4 uses. Open Windows Settings > Apps, scroll down to the Microsoft Visual C++ Redistributables, and uninstall all versions from 2015 and newer. Don't touch the others. You can get new versions here: https://learn.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist?view=msvc-170 You only need the 2022 x86 and x64 versions, not the older ones and not the ARM version. The 2022 runtimes replace everything from 2015 on, although the older runtimes are standalone. Restart after installing the runtimes and before trying to play. If you're using ReShade or GShade, please remove the associated files and repair the game (EA App > Sims 4 > Manage > Repair OR Steam > Sims 4 > Properties > Installed Files > Verify integrity of game files). If that doesn't help, close the EA App and kill the EABackgroundService in the Task Manager's background processes list. Delete the Bin folder in [install location]\The Sims 4\Game, then repair as described above. This will redownload the default, unaltered files in Bin, without anything extra. It's possible that the installation of Sims 4 is in fact corrupt or missing some critical files. So you can also try doing a clean uninstall and reinstall, as described here: [PC] How to Clean-uninstall Sims 4 I will add any other known fixes or workarounds here as I find or hear about them. In the interim, if you're affected and nothing in this guide helps, please reply to this thread and provide a dxdiag. Click Windows key-R, enter dxdiag in the run box, wait for the scan to finish, click "Save all information," and save the file to your desktop. From there, you can attach it to a reply using the paper clip (Attachment) icon included with the other formatting buttons. ↑3.2KViews2likes175CommentsWerewolf Temperaments not removing upon removal of Werewolf trait
I am having an issue with removing werewolf Temperaments from my sim, who's no longer a werewolf. I've tried everything and nothing is working. This is very annoying every time he swims or showers because it makes him very angry for 2 sim hours! Can we get a glitch fix for this, too, EA? When removing the trait, it should remove ALL attachments to the Werewolf form! I recently bought this expansion but it is proving to be a royal pain in the butt, imho.SolvedGuide: How to get your missing DLCs working | Deactivated DLCS
I made this step by step guide for players who have their DLC packs showing as "Deactivated", Hope this helps you! This is a video which is designed to help The Sims 4 players who have recently discovered that one or more of their DLC's, Stuff Packs has been disabled. Steam will say you never bought it, EA App will say its there and installed. It wont show up in game. No need to buy it again, just activate it - here is how! The Guide on YouTube: https://youtu.be/HnPcVbOpdwo[Current Issue] Sims 3 "serious error" when loading save
Overview "A serious error has occurred while loading [world name]. It is strongly recommended that you restart the application." This error happens when the game is unable to load the save. There are three known causes, the first more common than the others. The game can't write to the user folder The world the save takes place in isn't installed properly The save is too corrupt to load properly To distinguish among these types of errors, try to load a new save in the same world as the save that threw the error. If it works, you likely have the third issue. If the new save doesn't load, try starting a new save in Sunset Valley. If it works, you likely have the second issue. If it doesn't work, you likely have the first issue. The short version At the moment, this error is usually OneDrive-related, and pausing syncing doesn't help most players. So you may need to stop OneDrive from touching your files at all. Please see this section of the guide for further information, under the spoiler: How to get rid of OneDrive Workarounds 1. The game can't write to the user folder jump to: OneDrive-related issues jump to: antivirus-related issues jump to: other causes When loading a save, the game needs to copy the save data into Documents > Electronic Arts > The Sims 3 > CurrentGame. If it cannot, it typically throws the "serious error." Common causes of this block are OneDrive, an overly protective antivirus, and other assorted permissions issues. OneDrive Currently, the most common cause of the "serious error" is OneDrive blocking access to Documents and therefore preventing Sims 3 from writing to the user folder inside. This is only possible if your Windows account's Documents directory is inside the OneDrive folder. (Your computer will have several Documents folders, but only one is the directory.) To find the location, search in Windows for Command Prompt, open it, and enter this command: reg query "HKCU\Software\Microsoft\Windows\CurrentVersion\Explorer\Shell Folders" /v "Personal" If the file path includes OneDrive, that may be the problem. (Otherwise, see the Antivirus and Other sections below.) For possible OneDrive issues, try pausing syncing. This is not a proper fix, but it's a useful test and interim workaround. To see the option, right-click the cloud icon in the lower-right corner of the screen, or it may be hidden in the Tray (^ icon). If this doesn't help, or you'd like a permanent fix, you may need to move your Documents folder out of OneDrive. If you don't want to do this, or you'd rather test first, an alternative is to create a new admin Windows account and try playing there. Make it local—don't link it to your Microsoft account or any email address—and OneDrive will not be in the picture. If you can load a new save in the new account, it's fine to keep playing there. Or you can get rid of OneDrive entirely: If getting rid of OneDrive doesn't help, please create a new admin Windows account and try playing there, as described immediately above the spoiler. Antivirus An overly protective antivirus can block a program's access to Documents and everything inside. To find out whether this is the cause of the error, try disabling the antivirus, temporarily of course. If it fixes the issue, set an exception for TS3.exe (for an EA App install) or TS3W.exe (with the W, for a Steam install or a disc install that doesn't require the EA App). You may not see the .exe extension, but that's fine, it's the same file. The default location is one of these, depending on the install type: C:\Program Files\EA Games\The Sims 3\Game\Bin C:\Program Files (x86)\Steam\steamapps\common\The Sims 3\Game\Bin C:\Program Files (x86)\Electronic Arts\The Sims 3\Game\Bin If you don't know how to set an exception, google "set exception [antivirus name]" to find a guide. Or see this article for a few examples: https://crinrict.com/blog/2020/10/add-exceptions-to-anti-virus-programs.html Other Causes The Documents directory could be in an unusable location. Or permissions could be broken on the Documents directory, or a folder inside. For more information, expand the relevant spoiler below. Move Documents to a new location: Broken permissions: ↑ 2. The world the save uses isn't installed properly If you can load a new save in a different world, but not in the world in which your main save takes place, that world is probably not properly installed. For Sunset Valley or a world that comes with an expansion (e.g. Twinbrook, Bridgeport), please clear the EA App's cache: https://help.ea.com/en/help/faq/clear-cache-to-fix-problems-with-your-games/ and repair the game: open the EA App game library, and select Sims 3 > Manage > Repair. For a Store (e.g. Riverview, Dragon Valley) or custom (player-created) world, first uninstall it through the launcher's Installed Content tab. Then open Documents > Electronic Arts > The Sims 3 > InstalledWorlds and make sure the .world file for the world you removed is no longer present. If it is, delete it. Open Downloads, in the same Sims 3 folder, and delete the .Sims3Pack file for the world. You can reuse it if necessary, but installing with a new copy is more reliable. Finally, download a fresh copy of the world, install it, and try to start a new save in that world. If it works, the world is now installed correctly, and you can test your main save again. ↑ 3. The save is too corrupt to load properly If you can load a new save in the same world, but your main save throws the "serious error," that save may be too broken to use, but there are a couple of steps you can try. First, open Documents > Electronic Arts > The Sims 3 > Saves, and you'll see a folder with your save name plus another folder with the same name and a .backup extension. For example, you might see SunsetValley.sims3 and SunsetValley.sims3.backup. Rename the save and delete the .backup extension (e.g. SunsetValley1.sims3), and the save will be available to load from the Main Menu. If you can load the backup save, it could still be corrupt enough to be unusable later. So as soon as it loads, use "save as" to rename the save so that your backup is preserved in case you need it later. I would also strongly recommend seeking out mods, specifically NRaas ErrorTrap, Overwatch, and MasterController, to try to repair any corruption. ET and OW do their work in the background, with no need for player input; MC does nothing unless you use it to issue a command. Once the save loads, let the game clock run for a few sim-minutes, then click City Hall and select NRaas > MasterController > Town Options > Reset Everything. This may take a few minutes, depending on the speed of your computer and the complexity of the save. When it's done, wait a few more sim-minutes, then "save as," quit, reload the game, and continue playing. If you cannot load the backup save, start a new save in the same world, pick a premade household, play for a few sim-minutes, save your progress, and quit. Open the folder for your backup save, right-click the .nhd file for the world the save takes place in, and select Copy. Open the folder for the new save you just created and delete the .nhd file for that world. Right-click and Paste the .nhd file from your backup save. Then try to load the "new" save. The thumbnail at the Main Menu won't update, but if you can load the save, you'll see your previous save, not the new one. If your sims have traveled to other worlds in the previous save, and you would like to preserve that progress, you'll need to copy over the .nhd files from those worlds as well, and the TravelDB.package file. But please test first with only the homeworld's .nhd file. I would recommend the same mods as above in this case as well. Saves that are almost too corrupt to load won't last much longer without help. ↑ If you need further help with this issue, please post in this thread. State which of the three problems you have, from the list at the beginning of this guide, and what troubleshooting steps you've tried already. ↑20KViews8likes463Comments[MASTER POST] Common Symptoms of Mod/CC Issues, with Known Causes
Introduction While ultimately players are responsible for their own mod use, Maxis understands that mods are important to how a lot of us play, so this part of the Answers HQ forums, Mod/CC Issues, is here for Maxis and your fellow Simmers to help you get playing again when, inevitably, a game update "breaks" some mods and CC, and to help you with finding and using mods and CC. The lists here are periodically updated to add new Broken/Updated Mods and CC lists to the archive index and to reflect current mod/CC-related issues and issues that look like they are but aren't. Index to This Topic Broken/Updated Mods and CC List Archive Mod Access Problems (folder missing, mods/CC not showing) Loading, Saving, and Crashing: of the game, saves, worlds, lots/households Error Codes and Last Exceptions (LEs) UI Issues: at Main Menu, World selection, Live Mode, Build/Buy, CAS Live Mode Issues: broken gameplay, broken Sims, lag, etc. Build/Buy Mode Issues CAS Mode Issues Gallery and Gallery Download Issues Issues That Seem Mod/CC Related but Aren’t More Resources Pinned in This Forum How to Use Mods and CC – how to find them; install, remove, and replace them; handle them at game updates; use the Broken/Updated lists; do a “vanilla” test without mods; do a “50-50” of your Mods folder to find broken ones… and more Using Mods/CC on a Mac – Mac-specific issues with using mods/CC Malicious Script Mods and Malware Broken/Updated Mods and CC since the most recent game update (see the sidebar) In Other Forums How to fix your OneDrive issues – OneDrive is a known cause of many Sims 4 issues, including with mod installation; head here to learn what it causes and how to get your Sims stuff away from it Moving your “The Sims 4” game folder (and therefore your mods) – on Mac; on Windows How to find your user files How to back up your saves Troubleshooting Your Game – beyond mod/CC hunting59KViews8likes31CommentsList of Traits in The Sims 4
Hello! Despite the discussion collecting these already existing, I've decided to make my own traits list due to how these forums work (it starts from the first post, not the last post, and it takes long to reach the last post). This list contains all the traits in-game, both visible and hidden, in these sections: Base Game Expansion Packs Game Packs Stuff Packs & Kits Non-Pack Filtered Visible Traits Non-Pack Filtered Hidden Traits Popular traits Update Log To add a trait, you'll need to use this cheat: traits.equip_trait [trait_codename] And to remove a trait, you'll need to use this cheat: traits.remove_trait [trait_codename] In both cheats, [trait_codename] needs to be replaced with trait's codename. For most of the personality traits, it's same as its name, but there are exceptions (Erratic for example). Find the trait codenames in the list below. These lists will be kept updated as patches and packs come out. Please do not post under these trait lists. If you'd like to suggest traits for the popular section or want to discuss some traits, please reply to either this post or someone else's.181KViews36likes105CommentsMod and CC Issues: START HERE
Something's wrong in-game and it might be your mods or CC? Here's where to start. Broken and Updated Mods and CC THE CURRENT LIST: Broken and Updated Sims 4 Mods and CC: patch 1.124, May 12, 2026 | EA Forums - 13399374 The "PREVIOUSLY BROKEN" LIST - these are STILL broken! Previously Broken Sims 4 Mods and CC Recent lists that may still be needed by some of you: Broken and Updated Sims 4 Mods and CC: patch 1.123, April 16, 2026 | EA Forums - 13337074 Broken and Updated Sims 4 Mods and CC: patch 1.122, March 17, 2026 | EA Forums - 13252814 Broken and Updated Sims 4 Mods and CC: patch 1.121, Feb. 3, 2026 | EA Forums - 13149931 Broken and Updated Sims 4 Mods and CC: 1.120 mini-patch, Jan 13, 2026 | EA Forums - 13091370 Broken and Updated Sims 4 Mods and CC: patch 1.120, Dec 2, 2025 | EA Forums - 12980168 Broken and Updated Sims 4 Mods and CC: patch 1.119, Nov 4, 2025 | EA Forums - 12868987 Broken and Updated Sims 4 Mods and CC: patch 1.118, Sept 18, 2025 | EA Forums - 12594579 Broken and Updated Sims 4 Mods and CC: 1.117, Aug 19, 2025 Game Update CURRENT ISSUES: Bouncing to World Screen when loading household (since August '25) [Patch 1.117] When Loading Household, Game Returns to Neighborhood Select Screen | EA Forums - 12488560 Mod/CC-Related Malware Incidents: Malicious Script Mods and Other Malware How to Use and Test Mods and CC How to Use Mods and CC talks about all sorts of issues, including where to find mods (and what to look out for!) how to properly install them on your computer common reasons your game isn't finding your mods/CC how to manage your mods and CC when the game updates and important troubleshooting tests, including: "vanilla" testing to find out if a mod/CC is definitely your cause or if it's more likely a game issue "50-50" testing to locate broken items in the Mods folder (NOTE: The instructions here include info often missing from other sets of instructions on how to do this!) The Mod and CC Issues Master "Symptom" Post The Mod and CC Issues Master Post covers links to previous (archived) Broken/Updated Mods and CC lists common symptoms of outdated mods, and their known causes Support For issues with mod folder, corrupt files, etc. on a Mac, please see [INFO] Using Mods/CC on a Mac Support posts for getting mods to work in general can be made in the Mod and CC Forum. (Please do note there are tags you can use, too!) For help with using a specific mod, find the creator's own support. Most creators have a Discord server or comments area you can contact them in. - Luth (luthienrising)62KViews17likes0Comments