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Blocked on ea sports ufc facebook page
I’ve tried contacting everybody I can think of, but my Facebook page is blocked from the EA sports UFC page. I’m able to access every other social media account of UFC ea sports except Facebook and when I log into another Facebook account and look up EA sports UFC Facebook page I am taken right to it so that definitely means I’m blocked14Views0likes0CommentsUFC 6 Career Mode
Dear EA, I want to share some suggestions that would make the UFC 6 career mode the best of the series. While I haven’t played much online in UFC 5, I have played about a dozen full career modes in UFC 5 and recently played a full one on UFC 3. In addition, I would say I am an above average watcher of the sport as well and have been to 2 UFC events (This will come in later I promise). Here are the following suggestions: Intros : Firstly, the fighter intros need to be better. Similar to UFC 3, there needs to be the full intros by Bruce Buffer. In addition, one should be able to clearly make out the difference between undercard/prelim fights, Co-main, and main event fights, just like how it is in real life. Just like UFC 3, Bruce should introduce the judges and referee (if there could be more referees added like UFC 3, that would be nice but this might not be possible).This is a little stretch, but if Bruce says “We are Live” for first fights of Prelims and of the main card which I will get into later. Finally with the intros, having all title fights have the flag of the fighters nation around the Octagon when Bruce says “it’s time” is a must. Walkouts : While I know it’s hard to license different walkout songs, I believe using the EA tracks are a good medium. However, just like UFC 3, walkouts should occur for every single fight, not just title fights. For non title fights, the arena should be lit up a slight bit with white lights being used and have the colored names appear on the Jumbotron and other displays in the arena (fighter pictures alongside these names would be nice), just like real life. For title fights, and main events of fight nights, the arena should go dark and have the respective color lights used for each fighter, just like how it is in UFC 5. One change I would make is allowing fighters to change the color of their walkouts for title fights, to add realism. For example, Sean O’Malley has his signature pink/purple walkout and Alex Pereira has his green. Also, if there could be graphics playing on the Octagon and on displays in arena, just like in real life. Arenas : No matter what stage of the career you are in UFC 5, the arena always seems filled. This is one of the most important suggestions. If you are on the prelims, the arena should be almost empty (about 25% full). If you are the featured Prelim, the arena should be about 50% full. If you are on the main card, about 75%. And if you are Co-Main/Main event, there should be no empty seats. These capacities should range in each fight just to spice things up (about +/- 10%). They are also impacted by Hype of fight but I will get more into that later. While I belive the selection of arenas is great in UFC 5, there needs to be Apex fight nights. This would only add realism to the game. Also, the octagon size should be smaller in apex, to add realism. Furthermore, if you are a hometown fighter in the arena, you should get an extra pop from the crowd. Fight Locations on Cards : In UFC 5, you can be the most exciting fighter on a six fight win streak, and still be on the prelims of a fight night. This needs to be changed. If you are an exciting fighter, i.e have a lot of finishes, you should be on main cards only, just like how Bo Nikal and Sean O’Malley were on Main cards on huge pay per views. If you have less finishes, you should be on prelims. If you are a ranked fighter, being the featured prelim makes sense. If you are a top 5 ranked fighter, you should only be on main cards. In addition, in UFC 5 it is apart of the story to main event a fight night. Seemingly, this takes place way too early in the career. Usually, this part happens when you are a 10-15 ranked fighter fighting another at the same rank. This would never happen. For these main events, they should have at least one fighter in top 5, or both in top 10. These should all be related to the hype of a fight as well. Custom Shorts : While you could use non-ufc shorts in UFC 5 in place of custom shorts, this shouldn’t need to happen. As custom shorts become more and more popular, they need to have a place in the game. This could be easily done by making an editor with just the tattoo selections in the game for graphics with more color choices. These shorts should only be used in career mode, in order to not mess with the other accessories in game. They should be given before the first title defense in order to add some difficulty to get them and add some realism. Pre/Post fight : With weight cutting being an important part in the UFC, this needs to be a part of the game. In addition to the fitness bar, there should be a number displaying current weight. If you miss weight, you should be fined by UFC and face consequences. Also having the title and non-title max weights be different would add to realism. Getting that last pound off for your first title fight should be a little challenging. But this shouldn’t be overdone to take away from the actual fighting. There should also be a weigh in show, where you can see all your hard work pay off. There should also be a pre fight press conference where you can talk to other fighters and boost your fight hype, similar to how the social media works in UFC 5. There should also be a post fight press conference in order to boost fans. All in all, most of these suggestions could be implimented using current technology from ufc 3 and 5. If all of these are added, UFC 6 will be the best in the series by far. Thanks for reading all of this, and feel free to leave your own suggestions.77eb28e0be28070021 days agoSeasoned Newcomer50Views1like0CommentsLucas Tracy was spitting
UFC 3’s striking is soooo much better than 5, it makes no sense. 3 was my first game so I thought it was nostalgia, just played a few games and can say for certain that the game is regressing… but how? There’s years between releases… shouldn’t the game be improving especially in that sense?E_AISCOPING28 days agoSeasoned Rookie24Views0likes0CommentsPlease bring back full entrances online career in ufc6
Hi EA UFC Team, I’ve been a loyal fan of the EA Sports UFC series, all 5 games. I’m requesting that you bring back full ring entrances and Bruce Buffer’s championship-style introductions for created fighters, especially in online championship fights. These were in the original UFC game and made the experience much more immersive. A few key features I hope to see return in UFC 6 or future updates: Full walkouts with camera effects Arena lighting and crowd reaction Bruce Buffer’s full “fighting out of…” style announcements These details made CAF title fights feel exciting and real. I’d love to see them come back. Thank you for your time and for improving the game for fans like me. — Joshua 📧 PS5 Player ---j1lmse98eqf32 months agoRising Newcomer48Views0likes0CommentsEA Sports should look into making a UFC game for VR headsets.
In 2025, VR gamers have grown tired of floaty boxing clones and half-baked fight simulators—they want a tactical, hard-hitting, immersive MMA experience. They are willing to spend significant money on headsets, games, add-ons, and DLC if the gameplay delivers. Rather than casual play, VR users train, compete, mod, stream, and grind, yet no one has provided them a true MMA VR title. The suggestion is for EA SPORTS to release a bite-sized UFC VR prototype instead of a full AAA release initially. This prototype would feature motion-based striking with hands, elbows, and knees, joystick and trigger combos for kicks, takedowns, and flying knees, timed inputs for defensive moves and submissions, reactive blocking and countering, ground-and-pound physical strikes, and submission mini-games. The core content would include three fighters—Volkanovski, Gaethje, and Khabib—and a single arena, UFC Apex, along with offline training and quick fight modes, plus optional 1v1 PvP sparring lobbies. DLC could add fighter skins, gym upgrades, career features, and more fighters. For EA, this approach offers low-risk, high-reward potential by reusing assets from previous UFC titles, tapping into a hungry VR audience, and creating the first AAA VR combat sports game. The VR community would eagerly test, stream, and help improve the game, turning the prototype into a movement. Simply put, EA owns the brand, engine, and fighters—they just need to make it playable in VR, and VR gamers would pay for it immediately.PutBarcaaaaaa3 months agoRising Newcomer54Views0likes0CommentsUFC 6 Ideas
Keep Competitive mode the same, but make Simulation the mode where it actually feels realistic—where one clean punch can rock or knock you out. No more doctor stoppages after 20 knockdowns in Simulation. Punches should have realistic weight and real consequences. Career mode should start with your final amateur fight. Introduce two lower-tier promotions (one higher-level, one lower-level) instead of just the WFA. If you earn a first-round finish in your amateur debut, you start in the better promotion; if not, you begin in the lower one. Each promotion offers 3-fight contracts. Win all three, and you’ll have the option to progress to the next stage of your career. Once you complete the higher-tier promotion, you should get a shot on Dana White’s Contender Series (DWCS). You earn a UFC contract through DWCS if you either secure a finish in any round or score at least one 10-8 round in a decision win. Keep time frozen until you reach the UFC. This allows you to fight current UFC fighters in their prime once you make it to the big leagues. Introduce a solid number of random prospects every year and ensure fighters retire at realistic ages (no older than 43). That way, the first half of your career features current fighters, while the second half includes new challengers. Press conferences and post-fight interviews are a must. Even if there are only three repeated questions, having them would make it feel like an authentic UFC career. Add more motion capture from actual fighters to make the striking animations more accurate to each athlete’s style. This would also improve the game’s overall fluidity, which currently feels clunky. In Story Mode, implement more realistic GOAT (Greatest of All Time) criteria. For example, it’s currently difficult for heavyweights to become the GOAT in UFC 5 because they can’t move up in weight and the game often fails to reward early KOs with performance bonuses. If a fighter has 20 title defenses in the modern era, they should be considered the GOAT even without breaking additional records or winning a second belt. My solution is a dynamic GOAT list that evaluates résumés and gives more weight to the quality of wins rather than just title defenses. Don’t use a shallow, casual ranking like: Jon Jones GSP Mighty Mouse Anderson Silva José Aldo Instead, base rankings on the caliber of opponents defeated, with title wins as a secondary factor. In summary, focus on deepening Career Mode and refining Simulation Mode so it feels like an authentic UFC experience—not a doctor stoppage simulator.74Views0likes0CommentsCannot connect to servers on Xbox ufc 5
I already tried the steps mention on past forums. Such as changing my DNS, restarting my router/xbox, uninstalling and reinstalling the game and still no solution. I have never been banned before eithertacosaregood155 months agoNewcomer128Views0likes0CommentsUFC6 Wishlist
UFC5 was REALLLLLLY FUN and in binged it for a a week before I got very bored. I’m not here to bash you guys. I’m here to genuinely give you my thoughts on what can improve the gam. There is no immersion to the UFC events or career. Here is a list of what I think would improve the game without much coding or effort on your part. - Being able to see the fight card each week and even being able to set a force win for the cpu fights so you can control your UFC universe around you if you want. For instance, Khabib always takes an L and I wish I could continue his undefeated career in my UFC world. You have this feature available and games like Madden so I would think it would be easy to implement here. - Better news system. Maybe seeing the results from other fights each week? Something that logsthe full past fight card news as well. Being engaged with the past fights around your UFC world would keep you entertained more. Seeing fight cards from fight night or pay-per-view would be awesome. Better separation between pay-per-view events and fight night events. A fight card for the weeks that you are not fighting and that you are in training camp so you can be aware of the UFC world around you even when it’s not your card or event. - Better corner injury features. Currently there are none in-between rounds. Very disengaging and unrealistic if you play multiple fights in a row, it gets very boring . You could have some sort of point system where you have X amount of points per round to spend on fixing up your player and getting their health back you can base the X amount of points that the fighter gets on the work they did in the training camp. - Custom walkouts. Being able to set a new walk out would be awesome or you should get rid of the walkout cut scene and do more of a first person interaction movement as you’re walking down for the fight. Cut scenes are lame and offer no immersion especially since they are the same ones over and over. -Please expand on the amount of tattoos you guys have. No reason there are such little amount of designs to pick from. There’s no reason the real fighters tattoos aren’t available to equip on a custom player. They are already in the game just let them be available in tattoos. Fighter log where you can see the players ages and overalls and a log of who they have fought in in their career. You also need to do a better job of controlling age of players. It’s no fun fighting 40 year olds repetitively looking for title shots over and over. Figure out a better way to get the younger guys that are winning title shots or let us control the results in force wins of the fights like I mentioned above. This will at least allow us to force loss all of the older fighters so they aren’t at the top of the ranks anymore. Some sort of retirement hall so you can see the fighters who retired, the belts they held, their record, rivals, age etc. currently, there’s no sort of immersion with fighter history and stats or accomplishments and it’s kind of boring to play long-term without those kind of things. - And last but very, not least being able to go up AND DOWN weight classes at your leisure if you’re not the champion. Also If I’m the lightweight champion undefeated, and I want to go down to fight the featherweight undefeated champion, I should be able to request that fight or vice versa. Currently you can only go up a weight class and it has to be initiated by your coach or Dana White. Being able to request any fight would be awesome as well, doesn’t mean it will get approved, but it would be cool to be able to select your own fights or have a little bit more say. You need some sort of system where you can progress through weight ranks. Maybe some sort of working out feature so you can add and lose weight with lifting weights or doing cardio in your flight camp. Missing and making weight would be such a cool feature.61Views0likes0CommentsWishlist
UFC5 was REALLLLLLY FUN and in binged it for a a week before I got very bored. I’m not here to bash you guys. I’m here to genuinely give you my thoughts on what can improve the gam. There is no immersion to the UFC events or career. Here is a list of what I think would improve the game without much coding or effort on your part. - Being able to see the fight card each week and even being able to set a force win for the cpu fights so you can control your UFC universe around you if you want. For instance, Khabib always takes an L and I wish I could continue his undefeated career in my UFC world. You have this feature available and games like Madden so I would think it would be easy to implement here. - Better news system. Maybe seeing the results from other fights each week? Something that logsthe full past fight card news as well. Being engaged with the past fights around your UFC world would keep you entertained more. Seeing fight cards from fight night or pay-per-view would be awesome. Better separation between pay-per-view events and fight night events. A fight card for the weeks that you are not fighting and that you are in training camp so you can be aware of the UFC world around you even when it’s not your card or event. - Better corner injury features. Currently there are none in-between rounds. Very disengaging and unrealistic if you play multiple fights in a row, it gets very boring . You could have some sort of point system where you have X amount of points per round to spend on fixing up your player and getting their health back you can base the X amount of points that the fighter gets on the work they did in the training camp. - Custom walkouts. Being able to set a new walk out would be awesome or you should get rid of the walkout cut scene and do more of a first person interaction movement as you’re walking down for the fight. Cut scenes are lame and offer no immersion especially since they are the same ones over and over. -Please expand on the amount of tattoos you guys have. No reason there are such little amount of designs to pick from. There’s no reason the real fighters tattoos aren’t available to equip on a custom player. They are already in the game just let them be available in tattoos. Fighter log where you can see the players ages and overalls and a log of who they have fought in in their career. You also need to do a better job of controlling age of players. It’s no fun fighting 40 year olds repetitively looking for title shots over and over. Figure out a better way to get the younger guys that are winning title shots or let us control the results in force wins of the fights like I mentioned above. This will at least allow us to force loss all of the older fighters so they aren’t at the top of the ranks anymore. Some sort of retirement hall so you can see the fighters who retired, the belts they held, their record, rivals, age etc. currently, there’s no sort of immersion with fighter history and stats or accomplishments and it’s kind of boring to play long-term without those kind of things. - And last but very, not least being able to go up AND DOWN weight classes at your leisure if you’re not the champion. Also If I’m the lightweight champion undefeated, and I want to go down to fight the featherweight undefeated champion, I should be able to request that fight or vice versa. Currently you can only go up a weight class and it has to be initiated by your coach or Dana White. Being able to request any fight would be awesome as well, doesn’t mean it will get approved, but it would be cool to be able to select your own fights or have a little bit more say. You need some sort of system where you can progress through weight ranks. Maybe some sort of working out feature so you can add and lose weight with lifting weights or doing cardio in your flight camp. Missing and making weight would be such a cool feature.illlzilllA6 months agoNew Rookie28Views0likes0CommentsMontenegrin hometowns for CAFs
Montenegrin fighters have steadily gained recognition in combat sports, and adding Montenegrin hometowns in UFC 6 would be a significant step in acknowledging the country’s growing presence in MMA. Montenegro has a rich history of warrior spirit and resilience, with a passionate fan base that follows the sport closely. Including Montenegrin cities like Podgorica, Niksic, or Bar would not only celebrate the country's contribution to MMA but also enhance the gamers global representation. UFC has expanded to feature fighters from all corners of the world, and recognizing Montenegro would provide authenticity and inspire future generations of Montenegrin athletes to pursue MMA. Representation matters, and by incorporating Montenegrin hometowns, UFC 6 would take another step toward truly showcasing the international nature of the sport.El_Spakaone7 months agoRising Newcomer38Views1like0CommentsAnnouncement: UFC 3 Servers Sunset
UFC Community, On February 17, 2025, EA SPORTS™ UFC® 3 servers will be retired. Thank you for nearly seven years of an incredible online community. Until then, you can still use your Points and Coins balances. After this date, you’ll still be able to play all offline modes. For players who want to keep fighting online with friends and our global community, we hope to see you continue your fun in the Octagon in EA SPORTS™ UFC® 5.EA_Blueberry7 months agoCommunity Manager539Views1like0CommentsUfc4 shorts blood visual bug
I bought shorts in ufc4, and it has a visual bug everytime me or my opponent bleeds. When someone bleeds, it dosnt stick on shorts but when i grapple after, they turn all red and all dark and cant even see the blue fabric anymore. The whole trunks are all covered in dark red blood and it wont go away for the rest of the match. *I cant put picture cause it says its too big file258Views0likes0Comments