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30 Replies
@yuhhboii33 You are absolutely correct I am full of it, the aggravation, frustration, boredom, etc. that comes from playing the turtle teams...before you go all PERIOD perhaps it would be wise to understand exactly what the “strategy” is - simply put it is a race to the bubble with the lead and hide for the rest of the war...this strategy has caused hundreds to leave this game and many to go on sabbatical in hopes EA will fix the game. Using the bubble to rebuild your city and coordinate your teams attack is definitely part of real strategic planning but your mission is to come out and fight the war rather than hide for hours like a scared 2 year old (no offense to 2 year olds intended)...you stated you do not sit under the shield very long which is in complete contradiction to the “strategy” - so what are you saying?
Perhaps it would be worth your time to read the thread on time to shift the paradigm...not for what I wrote but for what a couple of mayors who have been to the pinnacle of the game have shared...you also will learn that I think the shield busters are not a solution but a least it’s somewhat of a vale admission that perhaps allowing the “strategy” was a misstep.
There used to be 3 ways to play war:
1. Casually, not caring about the outcome
2. Good strategy at the start
3. Hack
Because of shield buster method #2 is now dead. War will now cultivate players who don’t care or who are hackers. Game over for the competitive, legit player.
@NerfProbe Since I’m not sure what you’re referencing with #2 I’m assuming you are speaking of the turtle strategy where you race to the bubble and hide for the balance of war...if so you categorized it correctly as a number 2. After all the shield buster was designed to address this “strategy” and there is nothing competitive about it accept the foot race...legit, not where I come from. That being said EA must address the hacker issue...as far as the strategy boys are concerned you brought this upon yourself. If you are a player similar to what @yuhhboii33 described that he was, I have great sympathy for you...the legitimate competitors who come to compete in what they signed up for, not watch paint dry. If I misinterpreted what you meant by #2 please help me understand and I will extend my apologies.
Make wars shorter now. Cant watch 36 hours. Or I'm probably done. Shielding can beat hackers, but not now. Cheaters do win
5 mins in with stupid all the points and 2 energy and hackers. Been playing for a year and a half, and today I am done. 3rd game the makers ruin in the worst way that I have played.
Yeah no sense, the new event is just ... I mean how a honest player can launch like 10 mellow bellows in less than 30 minutes? because one mellow is now 2 energy, thats probably fun but a war that takes more than day? can a real honest player keep hitting with mellow bellows? of course no, you need a storage more than 600 space and a lot of items.
this game is just for hackers, there is no more explanation, is just for their entertainment, while the whole leaderboard isfull of them, here there are like 25 threads in this forum talking about that and EA ignore all of them even if you tagged their moderators.
that's why the game is full of them, there is no form to play this game without tricks, tasks for COM are impossible and tiring and you can't get the rewards for the new seasons. Now you can't receive enough items cuz buster and this new event but you need a lot of items to launch these attacks. Hackers are the only ones who can keep hitting with mellow 2 energy and buster 2 energy, this is a dedicated event for hackers. is like EA giving up and updating a game for no legal players, which is impressive either how EA is totally blind or just doing this in purpose. I can't believe this company is from EEUU
Frankly speaking, you didn’t exactly play it fairly with the use of your feeder cities. The primary difference between you and hackers is they outright cheat to get the advantage while you exploit the loopholes to get the advantage. All top teams use feeder cities and feeder clubs because it is much easier to get all the resources needed as compared to using only one city.
And this talk about using shields to fight hackers ... it should be EA actively doing their part to nab those cheaters instead of players exploiting a fundamental flaw in system to fight the cheaters. Two wrongs doesn’t make a right.
As Pinnacle had written, EA should be focusing on sussing out those cheaters.
Thanks to shield buster, I had just fought an awesome war, in which I lost lol Its awesome because my opponents are aggressive, not some lame ducks that hide most of the time. Without shield buster, I would have lost previous war and never get matched up with this kind of strong team. For the longest time, I had been fighting boring wars. The change is very much needed.
Yeah. Hoping EA does something. Hahahhahahahahahha. Our current war. 480k to 80k. Ya run out of stuff unless you hack. One dude has done 30 mellow bellows. 150k alone for him.
Could we score more. Sure. Any point. Not really. We got our boxes.
We need shorter wars. No timing when awake anymore
As a long time adult player of Simcity Buildit, I totally agree. The game has been dummied down and there is no longer any strategy to the game with the Shield Buster. Those who whined about being domed are too dumb to realize that there was a strategy. NOT HAPPY! Get rid of the Shield Buster. I refuse to spend any more money on the game until it is gone.
Another one of those claiming “if you hate shields, you must be too dumb to know strategy” guy lol
Yes, I hate shields. But I can cut and paste my reply on another thread to show you that I most probably know about strategies more than you, you know.
Don’t assume. Just because I don’t employ shields to score wins doesn’t mean I don’t know how to use them.
@J6niceLYes, you may have. Ed spends money. Not hacker. He runs out of stuff. Not 50 MBs. Who knows if you won. We have lost 2 times in last month.. mostly cause 3 people with level 15 mag and monster will beat one guy with it.
We run out of stuff. We work and go to school and have families.
When I say shorter wars would be helpful I mean it. Shields while annoying shortened the game and allowed a life.
Yes, teams with 9 feeder cities will lose now maybe. But when you don't have them. They pick the weakest city and bring em back, and kill them again and again at will now.
Hacker or not, what is the point in even trying against a team where one guy does 50 MBs?
Anyways. Doesn't seem anyone truly favors the shield buster. Or they haven't had it used on them yet.
I get it, but limit the use, or shorten the wars so when we lose by 100k in first hour we can move on faster than 36 hours plus 12...
Maybe they want people without a life.I didn’t think Ed is a hacker, btw. A hacker will either form his own club with 9 feeders or join a likeminded hacker club to easily demolish the opponents. I don’t think most legit teams will want a hacker to join them anyway.
Yes, I do think that war is way too long. I had mentioned it several times before on this forum. Even with shield buster, for the last three wars, the activity on both sides dropped significantly 18 hours later as lots of us had gotten our chests and we were running low on war stuff. Since there is no hiding, the period near end of war has become pretty peaceful actually. So long hours of war is really pointless, even with the introduction of shield buster.
One way to counter opponent using shield buster due to wanting to maximize active jackpot on a just shielded city is to put dud or umbrella.
But still I think need to limit the usage of shield buster. And make the cities impenetrable to shield buster for one hour right after being shielded (this can be indicated by change in the colour of the shield).
- @NerfProbe
100% with you, AGREE!
NO to Shield Buster, NO a billion times!
I'm an addicted player of Simcity (not only BuildIt which I'm currently playing for 5 years - since its release) but all Simcity series, since from the very first one on my PC/XT CGA display.
Simcity Buildit is going in a wrong way ... Club Wars may be fun, but has nothing do with Simcity.
Even though my Club was always participating in one war per weekend, but now with Shield Buster and 2 wars lost because someone has more money (noto to mention hack) than you (to buy "unlimited items") and can use Shield Buster almost 100x in a single war!
NO - NO SHIELD BUSTER! this update ruined the war and all strategy.
Please EA, review this item ASAP.
[]'s
Caffaro I played against a club that had a player with 300,000 inhabitants, a city with few inhabitants. his attacks completely full, fraud, he scored over 100,000 points ... and had other cities in the same club in the same situation. What's up EA? Won't you take action ???? They were Chinese.
I had reported several hackers a year ago, and guess what, they are still around lol
If EA is not going to do anything about them, we just have to let the hackers have the fun with each other instead. Make good use of those hackers to get war stuff instead. Strike a deal to have open war with them. Since they can attack non-stop, it’s golden opportunity to harvest war stuff from repairs. I do this every time when I’m up against hacker teams. So I’m actually pretty fine with fighting a team of hackers (not the lame 1 cheater + 10 feeders team) since I gain something from it.
Btw, I no longer report them.
Simcitybuildit
No chat with opponents available yet. I just put on my city description that I will repair on jp and requesting them to attack me. When war starts, I show that I mean what I say by repairing on jp.
We like the idea of a shield breaker because we are sick of clubs that get ahead from the start and hide - it makes for an incredibly boring game! Thank goodness they came up with something - maybe a limit on how many can be used would be good - and so sick of hackers - just destroys the game.
- @438d943ef8f0da3df423878132782452 Agreed! We were winning the last war and then one city from the other team hit everyone with a series of magnetisms finishing off with mellow bellow - each of our cities - now if that isn’t a hack what is? Just destroys the game - why do they even bother playing? It can’t be fun!!
@509153303 You make a very valid point and I don’t begin to understand or quite honestly even try...it’s just like someone that shows up to compete in a war and their total mission is to grab a lead and hide and then promote themselves as brilliant strategists. As my friend Modern Thinker summed up very well it is your responsibility to keep them out of the bubble which obviously takes a little strategy and focus...never lost to a turtle team while participating in a war game but never walked away without a headache and constant frustration being shared by very good folks that just came to compete. I do understand why the top clubs are forced to resort to this tactic but I don’t understand the commitment of time and economics that some invest to reach the pinnacle...I understand it’s there day in the sun, but I just can’t quite grasp it. So for the individual that said you think you know everything here are some examples to prove your hypothesis incorrect...
@BlazinsZ BlazinZ my friend, don’t let the poster boy for the “strategy” concern you (although I believe he’s getting a challenge for that honor?)...the suggestion concerning not allowing a mayor to carry war items or any other item from one club to another is ludicrous...the legal ramifications of such an action would be catastrophic...EA is a lot of things but stupid is certainly not one of them. This proposed action would penalize honest players that earned their items and for whatever reason decided to give another club a chance (having assisted a few folks find a new club I’ve heard a lot of those reasons). I offered a proposal for a seven day moratorium on changing clubs after joining a new one in the thread “Time to shift the paradigm” along with a couple of unique opportunities...but the “strategy” boys aren’t interested in solving the issues they created, just want to get rid of the shield busters so they can get back to hiding - appears to me the sun is beginning to set on this tactic and it’s time to use a little creative thinking which shouldn’t be a problem for “intelligent adults” - seems to me a good place to start is to learn that the true “fun” in any contest is the competition and not the results.
Pinnacle I respect you but you wrong on this one. Going into dome was “checkmate” in war. The starts especially A5 top wars could go for 12 plus hours battling boosts (umbrella) dodging dud, - yes trying to win as a team with STRATEGY. And we could beat card and parts hackers with determination and strategy.
i fully understand frustration in lower arenas of domed teams due to inactivity omg frustrating.
the solution was a surrender button. Wars are too long. 12 hour prep, 36 hours war, 12 hour cooldown - for sure I understand the frustration! When someone is checkmated in chess you don’t handcuff to the board and force them look at it more than a day!the biggest error is making shield buster an attack it should have been a boost. As a boost it’s activations capped by arena activation limits secondly it uniquely defeats another boost - umbrella. It is so WEONG any attack defeat a boost. All the problems flow from there...
and the issue a surrender button to shorten war is still worthy and commonsense and deserves a reply from EA / T20
@katieqs1Agree with this too. Surrender button, but then the hackers may quit cause they couldnt get 3 gold boxes. Lolololol.
I had that idea a year ago
- @Duckups Yes please to shorterwars!
@katieqs1 Perhaps I’m wrong which wouldn’t be the first time and most assuredly not the last...but in this case maybe not. Having some experience at a high level I will simply say not all is as it appears and simply leave it at that. As related to J6NiceL I would without hesitation state you made an incorrect assumption, he has great knowledge and insight and assuredly understands what it takes.
As related to a surrender button it’s a great idea...it was a great idea when Duckups suggested it - and even better when Modern Thinker posted it well before that (he was the 1st I saw - so if I excluded someone it was not intentional). An even better idea would be if you linked that to a last man standing rule...if no one surrenders then the winning team must have at least one member out if they had sufficient time to replenish their energy - talk about strategy. Can’t win hiding...
if you wish to gain some insight into this troubled mind, often referred to as the VOID...please take a look at the initial post in the thread “Time to shift the paradigm” - it offers for some interesting reading and I would appreciate your feedback.
boo to shield buster
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