@TrueDivinorium
Again, that example is not the point of this discussion, I just brought it up, from all the scenarios I`ve been through (there are others as well), to showcase how much time or damage it takes to kill an enemy player. You don`t believe my example, fine, I don`t care and it doesn`t matter, but the damage or time it takes to kill an enemy doesn`t change, it`s still the same, which as I will state again, I find it to be high. That`s the point of this whole discussion. Simple as that really. This is not a debate, it is just me and my opinion and examples of why I think a lower TTK would fit better. I don`t try to convince you of anything, yet here you are "schooling me" with your knowledge of "tactical warfare" and FPS skills as if you are an authority on the subject and I have no clue of what I am talking about. If that`s how you stand by your beliefs and opinions, well...so be it.
"You say how flanking isn't a thing and how much time it takes to kill someone, when it's not. At least not when the player knows hot to play.
That's what an average player looks like in a flank."
I said the element of surprise in this game is not that much of a surprise, unless of course the enemy team is not very good. I never mentioned flanking or how flanking works or doesn`t work. I don`t know where you got that from. You are twisting the conversation to fit your narrative. That Youtube video just proves my point and it shows poor decision making from that team and how bad they were as players. If you do stumble upon enemies like those then yes, everything works, including surprise attacks. Plus, it took 54 bullets in total to get rid of those 2, not to mention the medic had no shields and neither did Wraith, so one R99 mag to down an enemy without shields and another mag for the actual killing (if it`s a white knockdown shield). That`s what I keep talking about but to no avail. You just found the example video you so wanted to see. It also proves what I said in my earlier post, that you find this TTK (well, not TTK per se but the amount of damage to be inflicted or the amount of armor one has) to be normal and beneficial, and you see it as it belongs in this game and doesn`t have to be changed. To me it`s just too much. This is what I saying all along, nothing else, and look where all this ended up.
"About the "better player"
That's again you apparently not knowing what means to be a "better" player. Because as i said, it changes the focus of the game to Aim from positioning. And while it's true that it makes easier to jump in the middle of three and survive, it also makes harder to jump in the middle of tree and kill the three guys. Saying that lower TTK is better because it doesn't allow that kinda shows how little you know about "skills" involved in a FPS game. Again: it changes the weight of each skill, it doesn't make player X better or worse."
I never said that lower TTK is better because it allows you or any other player to jump in the middle of 3 enemies in order to kill them. I am sorry but I really don`t see how you come up with all these conclusions after reading my post. And why would you jump in the middle of the enemy team to try and kill all three guys by yourself? Sorry, I don`t know what you were trying to say there. You keep talking about the focus of the game being shifted from positioning to aiming and how that is a good thing. Well, positioning is part of combat, the most important, be it at a large scale or small. It is more important to position yourself and take positional advantage. I mean logic dictates that you first position yourself in order to have a clear line of sight, to be able to aim more precisely and at the same time to make sure you don`t find yourself in a situation where you can get ambushed. Anybody can aim, some better, some worse, but knowing how to position yourself is not that simple. There are more variables to take into account when searching for tactical advantages through positioning. But we are already getting in this too deep for a videogame.
"surprise" attacks brings the advantage of being full health or even scoring a kill if you are good enough.(and you don't even need to be that good)
Surprise attacks allow you to win THAT encounter but the third party can happen if you do it or not, then the question turn into: You would rather fight the first encounter at advantage and try to fight the second or fight the first without advantage and try to fight the second either way."
Well, I don`t know which situation you usually find your enemies in after a surprise attack but most of my enemies choose to just run instantly or they shoot a few bullets and then run to recharge shields or heal and then again some shots, recharge, heal, or they try to flank. It is not like you can deploy surprise attack from very close, because they can hear you, they can see you if they know how to scout and not dive head first, they can use Bloodhound, etc. By the time someone actually dies more teams get to jump into the fight and usually the last one to the party gets to win which brings me to camping. I didn`t mean camping as literally sitting in a corner, I meant avoiding fights, that`s why I said it happens for different reasons and under a different form. You don`t have to literally just stand in a corner, you can also avoid a fight completely only to join at the end of the match or when others are fighting and just pick the easy kills. All this is a vicious cycle. It has nothing to do with skill or tactics, it is all rendered simple.
"Than go play PUBG and compare the camp there to the camp here. In Apex the camp only happens when there's 3 squads in the ring and more often than not it's broken when one squad spot other. That's because they don't want to suffer a "surprise" attack. Meanwhile in PUBG from the very first minute there will be people camping."
I never played PUBG and I don`t intend to, but I sense you have a problem with that particular game since you mentioned it a few times in a negative light. I wonder why. I`ve explained above what I meant by camping in Apex. I think the scenario you are describing with the last 3 teams takes place because they know it takes a while to down an entire squad and by the time they do so they might get pinned down by the other team. So they wait for the other teams to initiate the fight.
"You keep bringing situations that are almost out of fairy tales; the dude taking 800 of damage to kill, people standing still and surviving; and argue that's common to occur, then argue that you weren't capturing at the time. If it's something common go in any game and it will happen again. Until then sorry but what you say sounds like someone that didn't even touch the game i play."
I am a sucker for fairy tales what can I say. I don`t recall bringing up "situations", I think you are referring to my only example. People standing still and surviving? Where did that come from? You were probably referring to this > "I just don`t find it challenging surviving that much after so much inflicted damage. I can basically stand still and shoot and still get the kill or not get killed". I think after you read it again you`ll understand what I meant by that. I literally don`t have much energy left in me.
"And I threw the "Lawyer" because you brought it out of nowhere as it was relevant to the discussion. Not sure if i was supposed to be impressed but it clearly didn't work."
I don`t see why I would say I am a 31 lawyer to impress someone over the internet, especially a younger audience or videogamers. The problem nowadays is everybody is disrespectful, especially behind the keyboard. The point I was trying to make is that I am not a "dude". I haven`t studied my entire life and sacrificed so much to let anyone call me "dude" on a forum or anywhere else, plus my 31 years of age. I don`t take these things lightly. It may be ok for the younger generation or for people who care more about their Iphones but not me. No offense by the way, I am sure you are a lovely young man but the Internet sometimes makes us forget there is another human being on the other side of the keyboard, especially when we valiantly fight to defend our opinions.
@Kuro466 First of all it seems I have to keep repeating myself that my example is not the point of this discussion. I am not trying to convince anyone about anything. How exactly you lot came to that conclusion is beyond me. And yes I am an actual lawyer as hard as that might be to believe. Have the standards lowered so much nowadays? Is a lawyer that much big of a deal? I feel flattered. I see you brought the "burden of proof" into discussion. I suppose you know what it means because I am not gonna bring the "law" on a videogame forum as well, I've had enough of it on a daily basis. You got the court part partially right though so there`s that.
Have a nice day everybody!