Forum Discussion

Re: Freelance Painter Issue?

@Psychotps I also had this happening with my main sim (level 10 painter for many many sim years - I play with aging off). I found it annoying, as my response was 'she could do this in her sleep, and makes more than that with a single painting normally'....

Due to the maturity of this sim in the field, I assumed she would breeze through. I queued tasks up with this in mind - somewhat pushing through (too easy to get delayed if I spread it out, and I missed a deadline that way). Doing it this way I ran into the same thing you did. A couple of the tasks would be approved just fine, but one would have to be re-done - one or two times. And sometimes two would need to be re-done. 

So I was also not happy with the freelancer career.

But, as @PugLove888 stated, I think this is by design - to give a bit of push-back and to make sims like mine unable to breeze through like I planned.

So... I tried a new approach.

  • First, I if a sim was not to level 10 yet, I would recommend taking gigs a couple of levels below that. This way the sim is not at all on the edge of being qualified for the task, so completing it successfully is not such a challenge.
  • I tracked her closely and solidly tracked each goal beginning to end. Then I sent it for approval and tracked that also.
  • I also tracked how well-prepared she was for top notch work for each task. I made sure that all of her needs were well over half / solidly in the green the entire time she worked on the task. I think this was the most important part.
  • You will also have better success if the sim is inspired. You can add inspired moodlet items from the painter career into the area your sim is working.

For me, when I approached it as mentioned above, I had much better success at accomplishing the goals and having them approved.

Keep in mind EA may be trying to reflect real life a bit with this career. As a freelance web designer irl, I can tell you that no matter how well done some tasks are, a some clients will drive you to drink. Period. 🍸

I hope this helps some. I'd love to hear how it goes! ☕

1 Reply

  • Psychotps's avatar
    Psychotps
    Seasoned Ace
    6 years ago

    @SheriGRLol. Thing is, if I wanted it to be real-life, I wouldn't play the game. I'd do it in my own life. I play this game to get away from real life and into a fantasy life where things are better.

    They should make it more granular like if you try to take a level 8 gig at level 6, it would be rejected almost all the time. As you progress through skill levels 7-9, it would be rejected less and less. At level 10, it might still be rejected, but hardly ever.

    The way it sits now, skill has absolutely no bearing at all on the job. Not really. A level 8 gig requires level 8 painting but other than that, it has no effect on how well it does.

    I'm still playing the same family, but I gave up on the freelance. As you said, I can paint a masterpiece between $3000-4000 one out of 5 times. The rest usually hover around $900-1500. And it takes a LOT less time.

    The freelance career always nets less than $4000 and it take a minimum of 3 days. I can make at least 20K with regular paintings in that time.  Freelance career is useless.