Advice on Ranked Battles
What we're talking about here is the Rank specification, not character or weapon balance.
- The first thing I want to talk about here is the rank certification specifications.
I don't know the details so this is just a guess, but it seems to me that this certification system reflects all past ranking results.
Of course, past ranking results are also important because they provide a lot of data and are ideal for determining the lower limit of certification.
However, players who have played in the previous season should only be ranked based on the previous season.
This is because no matter how much effort you put in in the previous season, it's hard to see it reflected in the results. Simply put, if you achieve your best results in the past but your ranking remains the same, you won't be motivated. I think this is the biggest problem with the current ranking system.
Do you understand what it means to assess someone's abilities? If they don't understand, then change the certification system to something simpler that reduces everyone's rank by a certain amount from the previous season's ranking results.
Those who cannot understand the pain, suffering, and joy that come with assessing the abilities of others should not assess the abilities of others.
Second, changes to the POI system
We believe this is an item that is related to the rank certification mentioned above. This is because the POI system requires more playing skill. This makes it easier to see what skills a player is lacking. This will be more clear than the dropship system.
I understand that there are many different personal opinions. However, ranking is a system in which stronger people and those with higher abilities should be evaluated. Players who can only rank up from certain locations should be eliminated.
Being able to play and fight the way you want is important to having fun. However, ranked matches are a place where players compete against each other in terms of strength, so the most important thing to consider when designing a ranked match is to create a system that can properly evaluate players' abilities.
From my understanding above, I thought that Wildcard was created as a place to enjoy whatever you want, but am I wrong? Personally, I don't like the Wildcard map because the terrain is too different from the normal maps, and they've added high positions even though they understand that this will increase the number of respawns. That's another story.
That's all for now.
If the world doesn't end, we'll see each other again.