Forum Discussion
47 Replies
- apetitiporkill9 days agoRising Rookie
I quit the game because of that AIM ASSIST nerd, and yes, I play with a controller.
- Akipekopeko16 days agoNew Veteran
I never said "average." And just as a side note, ImperialHal is not an average player either. My point was that there are many PAD players at ranks even lower than yours(MnK).
I have already stated the reasons why I oppose the removal of AA. How many times do I have to repeat the same thing?
As I have said repeatedly, I agree that AA is powerful enough to require adjustment. However, the fact that Rotational AA is problematic does not immediately mean that "all" AA should be removed. The reason, as I have told you many times, is that simply deleting AA would only invite a different form of unfairness.
You claim you have no complaints, but isn't it contradictory to look down on others by saying, "Most of them hit Diamond without even knowing the basics of BR, just thanks to AA"?
- c012345678917 days agoNew Traveler
That’s not a counterargument at all. I’ve been playing FPS for about a decade and have played professionally twice. If you think this is what an "average" player looks like, then sure, the high population in Diamond would seem weird—but that’s not the case. The only reason Diamond is so crowded is because AA is carrying people who shouldn’t be there. Most of them hit Diamond without even knowing the basics of BR, just thanks to AA. That’s exactly why it’s such a hardstuck hellhole.Besides, if the impact of AA is really as "limited" as you claim, you wouldn't mind if they just removed it, right?
And about the "Golden Age"—anyone who was actually there knows that controllers were a tiny minority. Most streamers were on MnK back then. Controller players only started swarming the game as the seasons went by. The Golden Age was essentially an era where AA didn’t dictate the meta.
There's a reason I'm pushing for the total removal of the system. Remember when AA went from 0.4 to 0.3? Did the player count go up? Nope. The meta stayed the same, and all it did was erode trust. Even if they tweak the numbers again, people aren't coming back.
There are two types of AA: Slowdown and Rotational. Rotational AA is the real issue because its tracking exceeds human reaction speeds. If the proposal was specifically to remove Rotational AA, that would actually be practical—but what percentage of the community even understands that distinction?
- Akipekopeko18 days agoNew Veteran
It seems you are trying to use ImperialHal’s case to prove that AA is so dominant that it must be removed. However, your own achievement of reaching Master rank on both MnK and controller actually serves as a counter-evidence to your claim.
In your post, you stated:
"It’s turned the Diamond rank where most players are into a downgraded version of PUBG."
https://forums.ea.com/discussions/apex-legends-feedback-en/apex-can-reclaim-its-throne-by-getting-rid-of-aim-assist-/13344259/replies/13344506
If AA were truly as overpowered as you claim, why do the vast majority of players in Diamond rank remain at a lower tier than you?
It proves that the impact of AA is limited, and individual skill remains the deciding factor in ranking up.
furthermore, you mentioned:
"I wanna go back to the 'golden age' from S1 through S7."
https://forums.ea.com/discussions/apex-legends-feedback-en/apex-can-reclaim-its-throne-by-getting-rid-of-aim-assist-/13344259/replies/13348280
But wasn't AA for PC controllers already present during S1 through S7? This is proof that Apex can have its "golden age" even with AA in the game.
Even Midnight9746 mentioned in his reply:
"although I'm sure the aim assist could use a bit of a rework"
Midnight9746 and I both agree you there is room for improvement and re-balancing.
Aren’t you over-fixating on the "removal" of the system?
- c012345678918 days agoNew Traveler
”First off, read what I actually wrote, I'm not really about whether a player is "good" or "bad". I've hit Master rank solo using both MnK and controller. I agree that aim isn't the only thing that defines skill, but it's still a massive factor. If aim didn't matter, aim-bot cheaters wouldn't be a threat but we all know that's not case. Plz re-read my previous point.
Then explain ImperialHal's switch to controller. If aim assist doesn't matter, go beat his legacy on MnK after switching from controller. I'll wait.”
The message above is the one I sent you earlier. Since you didn’t seem to understand it, I’ll explain it briefly.
That’s not even what I was talking about strength is determined by AA. My point was that you're wrong even if we follow your logic—the thing about Hal was just a simple example to show that.
c0123456789 I do not believe that the removal of the aim assist would be good for the game much for the same reasons as Akipekopeko had stated, (although I'm sure the aim assist could use a bit of a rework).
I will also like to point out one of a few contradictions from you, such as you saying that you weren't talking about players being good or bad and then went into talking about Hal playing on a controller and prior to that, you had said:
c0123456789 wrote:
Having "weaker" enemies overall can actually be a benefit for casuals.
Which to me, Hal would be "good" and the weaker players would be "bad", (thus talking about being good or bad), however besides that, what I was trying to say is that the aim assist, (from my experiences), doesn't instantly make someone a god at the game, rather you may be seeing cheaters.
However, players like Hal are actually good at the game, (which suggests that they use the aim assist to their advantage, but they do also give up so much of their movement capabilities in the process).
Anyways, my opinion on the aim assist isn't as comprehensive as the others here, so I do not have much more to say that would add on to or benefit this conversation.
Note: I did also merge your other thread with this one since this thread was more active.
- Akipekopeko19 days agoNew Veteran
I have never denied that AA is powerful or that measures need to be taken. I acknowledge both the disparity between devices and the necessity of addressing it.
Let me repeat this until you understand:
I oppose your conclusion to remove AA. While I agree with the premise that AA is powerful and that measures are necessary for the sake of fairness, I cannot support the total removal of the system.
The reason you feel I am "ignoring your questions" is because you have failed to understand my previous explanations. I already said, "I am not ignoring you. On the contrary, I am only being asked questions for which what I have already mentioned provides the answer."
Answering questions based on false premises only promotes further misunderstanding. That is not what I call a dialogue.
I am not seeking your agreement. I only want you to correctly understand what I have stated. I would welcome proceeding to the next question after you have understood what I said.
- c012345678919 days agoNew Traveler
Do you honestly think every idea to improve a game only comes from being salty? I never said the root of the problem is just 'AA is too strong.' You’re framing my argument as if I’m just whining about aim assist, and that’s exactly what I’m calling you out on. Sure, I might have said something like that five years ago, but things change.
Look, anyone can drop an opinion here, but if you’re going to claim your take is 'right,' you obviously need a logical basis for it. I’m simply pointing out that your reasoning is weak.
You keep bringing up the hardware differences between devices, but what actually matters is the in-game performance gap. If physical specs were the only issue, would you say the gap between someone on 1fps vs 300fps is smaller than MnK vs Controller? Obviously not.
When you buy a PC, MnK is the standard; a controller is an optional extra. Wouldn't it be more 'fair' for MnK to be the baseline? Besides, we’re seeing players now who can track just like MnK even without AA. Controllers naturally excel at consistent tracking speed compared to mice, while mice have to deal with downsides like mouse drift. You’re calling things 'unfair' while completely ignoring these facts, and honestly, it makes no sense.
- Akipekopeko19 days agoNew Veteran
Certainly, I noted a "possibility" for mutual understanding and welcomed it, but that is distinct from reaching a final agreement.
You stated, "I only addressed its power in response to your counterargument—I didn't bring it up as my own complaint," but I find this impossible to reconcile with your post. Your title and the core of your argument explicitly demand the removal of AA. It is fundamentally contradictory to seek the abolition of a system you claim not to be dissatisfied with.
Regarding participation, this forum is a platform provided for all customers to provide feedback. Every player, regardless of their skill level, is entitled to express their honest opinion. Whatever your skill level or status may be, I would have said the same: I oppose your conclusion to remove AA. While I agree with the premise that AA is powerful and that measures are necessary for the sake of fairness, I cannot support the total removal of the system.
I have already provided specific examples regarding the structural differences between devices. AA serves to compensate for those inherent limitations. If AA is simply removed, the physical disparity remains unaddressed; therefore, as I stated, it would only change the "form" of the unfairness.
I am not ignoring you. On the contrary, I am only being asked questions for which what I have already mentioned provides the answer. Although I reached the conclusion of opposing the removal of AA, haven't I already agreed with the process leading to your proposal, such as the fact that AA is powerful and the importance of fairness?
- c012345678919 days agoNew Traveler
You keep saying we understand each other, but you clearly don't understand me at all. The core of my argument is that AA could be the reason the game is in decline.
I’m not denying that AA is strong, but I never said it makes the game 'boring' just because of its strength. I only addressed its power in response to your counterargument—I didn't bring it up as my own complaint.
"if you had the intention to just endure and use what was given, you wouldn't have stated your opinion here, right?" This sentence doesn't make sense either. I've told you this before: I’ve hit Solo Master on both MnK and controller. I can play both at a high level, and that’s exactly why I’m qualified to make this point.
And what do you even mean by 'just changing the form of unfairness'? Can you actually explain what would become unfair and how? I’m waiting for specifics.
Your arguments are always so abstract, and you conveniently ignore the questions I ask about the obvious flaws in your logic. On top of that, you claim I'm being 'hostile' just because I’m disagreeing with you? That makes no sense at all. Disagreement isn't hostility. If you can't handle a critique of your logic, don't start a debate.