Loba Buff? Please???
Hello to all of you mad players of the Outlands! First of all please forgive my English(I'm Italian) but I'll try my best to introduce my idea on why LOBA needs to be helped a bit.
I think we all agree that LOBA is the least picked legend in the game "if not" the weakest as well... She's a support class, so she need to PROVIDE SUPPORT during initial phase and specially during a fight against other teams.
The recent Buff that has been applied to her passive and ultimate are IMO just great! But I feel that her tactical ability (bracelet jump) is still very weak, specially comparing it to Pathfinder's tactical...
Pathfinder's not even an assault class character, but still his tactical is so good that good players will make great moves with it and during battles can really make a difference.
Loba on the other hand, I love her tactical and her ultra don't get me wrong... But whoever goes Loba for a while knows that somethings not quite matched very well compared to other Legends. Here's why:
-Tactical way too visible to enemies
-Tactical too loud to provide a flank
-Tactical range way too short to reach most of the higher grounds
-Tactical landing animation to slow
-Black Marked placement way too noticeable both when Opening and when Looting
So.. Analyzing all these * we immediately see that as a support character her abilities fit the job, but the way they do are more negative than positive.
I seriously think that improving her bracelet range or maybe adding another cool down slot (much like did to revenant's tactical) might help this legend at least at picking up banners much faster... IN and OUT sort of way.. That'll be a start IMO and wouldn't necessarily be overpowered considering to wait 25secs for each jump isn't really op... You'll have to way 50 sec for a full double jump.
Now to end this thread that I feel is long enough...
WHY WE CAN'T CANCEL A JUMP WITH A PRESS OF A BUTTON ONCE WE THROWN THE BRACELET??? I see sometimes the game does that automatically because we can't land obviously on certain places and that's fine, but shouldn't be also in control of cancelation of a jump at mid-air? Much like Pathfinder can do?