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Some nice ideas, I especially like the golden stock.
I seen a suggestion somewhere that the golden barrel stabiliser should be a silencer which I think would be pretty cool.
The golden mag is a pretty good idea, would the damage change depending on what ammo you are using?
Golden shotgun bolt is definitely a hard one, I do like the idea of being able to one shot a door, you could catch enemies by surprise.
Skull Penetrator Riffling(Skull Piercer) This will increase the headshot damage even more for the first target hit but gives the ability for the bullet to penetrate the first player and hit the second player with less damage,
Axe point rounds(Hammer point) Increases the damage done to health over time.
Shredder rounds( Disrupter) Increases the damage done to shields over time.
Combined Fire Receiver(Select Fire) Ability to use three fire modes.
Hyper Charger(Turbo Charger) Same effect as Turbo Charger but DPS is increased.
Hahaha! I wonder how these will effect the gameplay.
- 7 years ago
@CZONG1103 The skullpiercer hop up is already devastating in the right hands to be honest, although if i was to tweak it,personally i'd give it the ability to penetrate light cover e.g doors, small trees, supply bin lids etc. Just to give those players who are less headshot proficient a use for the thing. 😛
Not sure the new hop ups need any tweaking theres already been too much contraversey over them lol, your combined fire idea would be interesting if the 3rd option was burst and implemented into more weaponry.
- 7 years ago
@iBlockHead Love the thought of blasting down a door with a Mozambique
- 7 years ago@Cabowse itttssss johnny!
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