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It's a shotgun... also did you have no shields or white shields? If so then yeah there you go. But here is the thing in order to body someone with max damage you have to hit all your pellets which isn't something that happens that often with shotguns in this game, hit reg is cheeks.
- @Subtle_Tactics And someone shouldn't be rewarded with a free instakill every so often either, that gun needs more spread without the choke (which would also make it more consistent at close range) and have it's damage capped at about 80 so people can react atleast. Sometimes you get downed so fast that the audio takes a second to catch up, that's not fun or fair
Agree, peacekeeper needs a nerf... most random gun in game... no skill required , full lottery - hit for 10 or 110 😞
- @JeKoAP You can't really nerf it until they deal with the hitreg though. The inconsistency is a nerf on itself currently and also why I never pick it up.
ok i hear u on the whole dmg thing cuz of how fast it is....but it IS a shotgun. ur not meant to be in extended gunfights with a pump action. 1 or 2 shots is all it should take. anymore than that and realistically ur screwed. and right now hit reg is *. so if u nerf a weapon that only 'hits' 1/2 of its targets then wat are u gonna do with it after that?
- @Joz3fSVK Stop with the nerfs!
Peacekeeper is garbage as is.
And is in despeeate need of buff!
fyi, the choke make a mid-range slug shotgun. Legit no need for any weapon nerfs currently.
As for the peacekeeper, it's shot spread is horrendously wide, if you're getting melted over distance you're being hit with a charged shot, which already has the disadvantage of a slower fire rate.
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