Nerf the Charge Rifle - PLEASE I BEG YOU
This thing is unholy brokenly overpowered. As much as i like using it, I also cannot stress out how much this thing destroy the fun for me when i'm getting shot by this and also to the other player
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Let's talk about the most riddiculous thing about this gun first: No bullet drop. Charge Rifle is a hitscan noob-friendly meaning this single aspect of this gun is already out-perform literally all other sniper rifle in the game. You can hit people from 3000 km away without the need to adjust your aim and still deal over 90 damage to body shot if your tracking skill is good. If some team own 2 of these gun and have a high ground, inside the ring and god forbid they have a drone, there is no hope. Just...no hope at all!.
The other thing is so broken (but not OP imo) is the hipfire. The "Lazer" prefire is very close to your center aim and the final shot will ALWAYS land directly in a straight line meaning this thing can be just effective as a shotgun which completely out-perfom the triple taker which supposed to be a sniper rifle-shotgun hybrid. To make matter worse, this gun can even counter smoke! That's right! You think you can hide inside your smoke? The lazer of this gun can easily track you by swaying the aim and that was the final nail in the coffin for me to write this feed back.
Please, for the love of us and this game, Nerf this gun already. By no mean i am pro or a game designer but ATLEAST remove the prefire lazer damage or increase the delay between each shot. Right now there is no fun at all when you keep getting third partied by some team own this gun shooting each other in 300m away like a casual walk in the park in almost every match