Forum Discussion
- 6 years ago
They are supposed to be loud because that pathfinder's team know the next location. It's a risk and reward type of thing and it the reason pros hit the beacon at the start of the match and go to the ending zone right away after looting very fast.
As for pub and ranked matches. Same thing, but once you hear the beacon it alerts nearby enemies and they will attempt to kill you for it. Just think about if it's worth it or not.
I've killed many rat pathfinders who gave their position away because they scanned a beacon.
- 6 years ago
@Leo_the_Lion25 wrote:They are supposed to be loud because that pathfinder's team know the next location. It's a risk and reward type of thing and it the reason pros hit the beacon at the start of the match and go to the ending zone right away after looting very fast.
As for pub and ranked matches. Same thing, but once you hear the beacon it alerts nearby enemies and they will attempt to kill you for it. Just think about if it's worth it or not.
I've killed many rat pathfinders who gave their position away because they scanned a beacon.
And its to make up for no sounds from his footsteps or grapple lol
- 6 years ago@Leo_the_Lion25 Yeah, but they probably could slightly reduce the sound that the pathfinder gets when scanning. It's really loud, and I have to take my headphones off so I can not hear it.
- 6 years ago
Its not the only loudest sound...
Theres the:
1.- Ring Closing Sound.
2.- Doors Closing/Opening Sound.
3.- Weapons Sounds (Wingman, Longbow, R99, Havoc, PeaceKeeper, G7, Spitfire, Sentinel) (Loudest Ones Yet)
4.- Flying and Landing Sound.
5.- Jailed Flyers Sounds
Among others... but this are the loudest yet annoying sounds yet that need to be lowered...
- 6 years ago
No....I dont care if it makes sound that gives away his position. That doesn't matter. As the PATHFINDER scanning the beacon it is ear numbingly loud. It can make noise and give away position like a grapple or footsteps without being super loud for the pathfinder scanning it.
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