Public Matches Need Better Pacing
Hi Respawn Team and Community,
I am writing to share feedback regarding Public Matches in casual mode and suggest a few ideas.
Right now, casual lobbies die out far too quickly. Half the lobby lands at 1 or 2 hot spots, leading to 30+ players dying within the first minute. By the time the first ring closes, there are frequently fewer than 5 squads left.
Players queue up for casual because they want a classic Battle Royale experience without Ranked stress. However, the current pacing turns matches into either a 30-second brawl or a 10-minute running simulator looking for the last squad.
To help distribute teams and maintain a better match pace:
- Implement POI Draft for Casual: Applying a light version of POI Draft would naturally spread teams out.
- Multiple Dropships System: Consider splitting the 60 players into 2 or 3 groups on separate dropships with different flight paths.
Public matches should still be casual, but they should feel like a proper Battle Royale.
Thanks for reading!