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Re: Controller doesn’t belong in Pc lobbies, nerf aim assist

@XxColdFangxXThere’s no misconception, I tried it out myself and after an hour without prior controller experience o was getting far more consistent beams than with mouse and keyboard. I barely use the aim stick, it just locks on and you micro-adjust if even at all. You basically have to get into the AA lock-on bubble and then the computer basically takes over for you. There’s a reason many people are switching, it’s an easy feel good boost without actually requiring much skill.

edit: and just as an FYI, I’m a multiple times master player with 3500+ hours in this game. I have somewhat of an idea how things work. 

15 Replies

  • @BennSauna
    Now you're barely using your stick instead of not at all? No offense but I've noticed mnk players will say just about anything to make their point seem correct.
    I've played on console for 20 years. I like the simplicity of the controller over mnk. I play against people with aa all the time and have seen good aa locks and awful aa locks.
    What aa has never done, is follow a target. There is however a brief pull, but as soon as they're out of the crosshair, it's gone.
    I've tested and looked for it over and over again in the fireing range on moving dummies and in game and I've found the aa lock and pull to be very inconsistent. 

    It's hardly ever shown up in game against an actual opponent, but it'll happily pull to a moving dummy for less than a second before the dummy moves, but then doesn't want to re lock when the dummy comes back. 

    But it's funny, cause if aa is doing all the aiming for me, then why can I turn my aa off, and with a bit of practicing to adjust, still get within damage range of when aa is on? If it was truly op I should be getting way more damage with it on. 

    Lol bringing out your rank. A misconception is still a misconception no matter who it's coming from. 

  • 4847606's avatar
    4847606
    2 years ago
    @XxColdFangxX You forgot how occasionally aim assist will drift onto a downed guy and get you beamed or drift onto the guy you’re not trying to kill at the moment if aim assist actually decides to work.
  • @4847606
    Exactly. I can't even count the number of times I've had that happen and the fact that the og claims for it to be better within an hour of playing on controller and thinks it requires very little skill to use one tells me they known very little about what it's like using a controller.
    I've had to fight against my aa just to keep up with moving opponents and that's after adjusting look sensitivities, if it weren't for the fact that I don't want to relearn how to play a game I've already struggled so much to progress in I'd just turn my aa off.
  • BennSauna's avatar
    BennSauna
    2 years ago

    I’d like to respond to what both of you have said, but it’s hard to argue when it’s obvious that you guys have no idea how AA works at the highest skill levels. Especially bringing in the “you aim with your whole arm argument”. You’re literally getting inhuman tracking that’s done by a computer 

  • @BennSauna
    "At the highest skill level." That is your problem right there and why the aa argument being op just doesn't stand.
    If it only works good for some then it is not op-because that's how op things work. It has to majorly benefit everyone who uses it for it to be op.

    High skilled controller players are high skilled because they spend as much time playing the game and learning and gaining experience as much as a high skilled PC players.
    So what, I get beamed consistently across the map by a high skilled PC player I should automatically say he's cheating because PC has precision advantage? No.
    All anyone does in these post is look for any excuse to blame anyone but themselves for why they are losing.
    It's not inhuman tracking when it doesn't even follow you. Yet for whatever reason you mnk players insist that a very brief pull that doesn't even last and hardly ever shows up is some form of aim bot.
  • 4847606's avatar
    4847606
    2 years ago

    You forgot about half the time it doesn’t even briefly pull onto the guy you’re trying to shoot if there’s 2 other players nearby.

  • BennSauna's avatar
    BennSauna
    2 years ago
    @XxColdFangxX That has to be one of the dumbest things I’ve heard. Imperialhal switched from MnK to controller and instantly went on to win ALGS. Lou, the guy who invented jitter aiming swapped to controller because it was impossible to keep up. Guess what lobbies I’m playing? The highest tier, and there you shouldn’t have one input method give you a crazy advantage. Every pro controller player says how busted aim assist is, but here you and your buddy are saying that you need it in bronze lobbies. Please stop commenting on this thread because you’re only doing it in bad faith.
  • @BennSauna

    Again, talking about pros like any new or casual player can just pick up a controller and automatically get 4k dmg and wipe half the lobby.

    Bring something new to the case other than pro says and does, that bits been done near to death and I don't buy into it.

    If you can't handle people that have different opinions and experiences then you should stay off the forums.

    The pros haven't experienced the downs of aa that myself and others have so it doesn't exist is that it? 

    Lol way to sound like any other closed minded person.

    If I can go into the firing range and aim at a moving dummy and it doesn't follow unless I move the sticks-kinda doesn't add up to this inhuman tracking you believe aa is.

    Aa is literally there to smooth out your aim. It doesn't track for you. It slows down your aim so you can keep up easier with a moving target, other wise the aim is jerky as hell and you can barely keep up with the sudden movement changes your opponent might make.

  • BennSauna's avatar
    BennSauna
    2 years ago

    It’s very obvious that you don’t know how AA works or how to control it. One hour of me practicing with controller already gave me better aim than 20.000+ hours on mouse and keyboard. Just because bad players can’t use it properly doesn’t mean it’s not overpowered and broken. 

  • 4847606's avatar
    4847606
    2 years ago
    @XxColdFangxX “Sudden movement changes your opponent might make”
    Yeah. If they take out aim assist because it’s “inhuman tracking” which clearly it’s not and 90% of the time is doesn’t even work and if it does work then 50% of the time if there’s more than one player then it locks onto the other player.
    I don’t see how Aim Assist is a “competitive advantage”. I play on my Xbox and not once has it either worked right or slowed down my aim, like you said so it’s not as jerky, so I could hit the target constantly.
    @BennSauna if you want to talk about unfair competitive advantages, go look at all of the movement techniques and just flat out better control and aim than most true Controller players not controller players that play in PC and use controllers.
    Sure the matchmaking is disabled in all modes for some reason and putting controllers players at a disadvantage. More times I have seen I lone PC player in mixtape getting the most kills and damage in a match over 5 controller players.
    The disadvantage that true controller players get against PC players is advanced movement techniques like lurching, strafing, and it’s easier to preform other tech because of the layout of the keyboard. You also get a higher FPS, can control the aim with your whole arm using your mouse, while controller players have their thumbs, their thumbs!
    My point is stop complaining about aim assist, clearly console players don’t have an advantage over PC players.
  • @4847606 “ I don’t see how Aim Assist is a “competitive advantage”. “.

    Just because you can’t see the sun at night doesn’t mean it doesn’t exist. The pro scene has been taken over by aim assist because of 2 things: inhuman tracking ability especially through screen clutter and consistency. I can tap strafe all I want, but you can’t shoot whilst tapstrafing. I’d swap the ability to tap strafe for inhuman tracking in a heartbeat.

    Movement doesn’t really do that much against any good controller player, they’ll just destroy you before you can finish your tap strafe. Like I said, I play in high tier lobbies and have done so for years at this point, movement doesn’t do anything there, that’s just for pubstompers who want to style on unskilled players.
  • 4847606's avatar
    4847606
    2 years ago

    @BennSaunaIf you’re talking about screen clutter as in smoke and gas then aim assist doesn’t work. If not, most of this “screen clutter” in the game is stuff that EA doesn’t want to fix.
    At this point, playing on high tier lobbies doesn’t mean anything. I’m a hard stuck silver because I don’t care about BR but I’m still going against previous masters and predators from past seasons in mixtape, and BR. In mixtape, most of my matches have PC players that have half the kills on their team a match while everyone else on console has 5 kills each.

  • @BennSauna
    I've played on console for 20+ years. I know good aa when I see it. Lol. I don't have to be a high tiered player for that.

    "Just because bad players can't use it properly doesn't mean it's not over powered and broken."
    Lol then it can't possibly be over powered, because over powered things make anyone who uses it better-not just the pros or high skilled.

    "I can tap strafe all I want but I can't shoot while strafing"
    -that has absolutely nothing to do with how aa works and more of the mechanics of the game itself.
    I can see how being able shoot would be more preferable in that regard though.

    "One hour of me practicing with controller already gave me better aim than 20.000+ hours on mouse and keyboard."

    While I don't intend to discredit your personal experience, one of the things I found to be true about using a controller is that if you turn your aa off and play without it for a good amount of time, when you turn it back on, your aim does indeed improve. (It's done it for me both times I turned mine off)

    Your notable improvement could very much just be one of those cases because you really don't need weeks of training to know how to use a controller. 

  • Qbikke's avatar
    Qbikke
    2 years ago

    There is one simple solution and i dont know why this is not implemented.

    Just separate m&k players from controllers, same as preds are separated from bronze.

    Is it so hard not to mix these two types of players?

  • @Qbikke
    I very much agree with that. Just separate the lobbies and be done with it. The only lobby that should be mixed is when you are playing with friends on other platforms and it should be a lobby of mixed teams, not just shove them into a PC one.

    If my aa acted anything like I keep hearing all these mnk people complaining about, I would see why they were so upset, but it doesn't, so it just leaves the impression that they're just complaining because they don't see any other possible reason why they lost.

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