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EA_Blueberry's avatar
EA_Blueberry
Icon for Community Manager rankCommunity Manager
6 years ago

Re: Damage Counter in-game not accurate to end of game results

@Srksii 

Would you be able to get a recorded clip of this next time if you're able to capture the battle itself and end of round screen at the end? 

17 Replies

  • Srksii's avatar
    Srksii
    6 years ago

    @EA_Blueberry  Sadly no, dont use screen recorders since my fps is already bad enough. Those are cases when I clearly noticed mismatching, probably there are way more in my games. Must be something with lag compensation

  • He isn't the only person this is happening too. It happens to me consistently and is especially noticeable with weapons like the longbow or the wingman.

    A good example from a recent game. I got a wingman on drop and immediately got engaged upon. I fired back twice, hit a headshot (nice big yellow number) followed by a bodyshot before i got sprayed down by the opponent's r301. So that's at least 120 dmg. Get sent back to lobby and it showed just the 40dmg meaning it totally disregarded the headshot.

    this happens with rifles well, but is less noticeable due to the amount of shots fired. I ended up setting the dmg numbers to cumulative to check it and often it'll show that i've done over 100dmg to the target according to the floating numbers, yet back in the lobby it'll show like 60.

    i've added a tracert just to show that my ping is fine on every hop and there is no packet loss. 

    Don't get me wrong, i'm not looking for excuses as to why I suck. I know I suck and my aim is questionable. But it makes it even harder when shots that according to the dmg counter ingame have hit seem to not have hit according to the match stats at the end of the game.

    As a sidenote, to show that I believe the match stats is showing what the server actually registered. this has happened in a game where both squad mates died immediately on dropping and as the last one alive i had an smg and sprayed the enemy before getting taken down myself. He was the only enemy I engaged. My dmg counter showed just under a 100 dmg and when I tabbed to spectate him, I hadn't even cracked his white shield, nor did I hear the shield recharge sound in the second or so it took before I was allowed to tab spectate. Go to match stats after and it showed 40 something dmg done.

    My pc runs apex just fine and consistently at 144fps (my screen's Hz) unless there's several bang/gib ults and smokes flying at the same time in close vicinity, then it might dip to a 100 (hard to keep an eye on it when all hell is breaking loose)

  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    6 years ago

    @AbsyntheM1nded 

    Thank you for adding the trace, looks perfect. I edited the post title so others can find this post a little easier in search results. Any recorded clips added here will be exceptionally helpful for the team to take a look at. It could be specific weapons and armor combinations, where specific shots land on a body, etc. The more video evidence we have the easier our QA team will be able to reproduce it.

    Thank you for the heads up, @AbsyntheM1nded  & @Srksii

  • Koochi-Q's avatar
    Koochi-Q
    6 years ago
    I’ve only noticed it once last week, cause I usually either die right away or after hundreds of dmg. But this time I downed some poor blueberry and afterwards another. I know I did like 100-130 dmg in total, yet in lobby I see 78 dmg and I’m like... ‘what? That’s roughly the dmg I did on the first guy alone’

    Oh well, part of the game
  • Srksii's avatar
    Srksii
    6 years ago

    @EA_Blueberry  Im starting to lose my mind here! People killing me like fly, I even started questioning my abilities in game! Blood hound from behind, trrrr r301, Im dead before I even had time to react! Im starting to shoot gibi, he replly with his alternator, 90 damage, in 3 bullets! Only once I so9mehow managed to kill one guy on roof, r301, no headshots, full purple armor, he died in half second! I was like WTH was just happened! Im supposed to test server Im playing on with that tool, or that ea server that is in manual?

  • Buxku's avatar
    Buxku
    6 years ago

    can someone explain this please both of us on hp i died wraith didin't (i was full hp doesn't matter anyway)

  • Buxku's avatar
    Buxku
    6 years ago
    @Huntinwabits i had blue, but i don't think it matters what i had since 1st shots we're on hp from the get go, that's why i can't figure this out.
  • @EA_Blueberry 

    1. Probably last bullet from both of you land at same time, server record both of them

    2.Server need need to decide who die first.

    3. Server decide enemy bullet land first (not sure the algorithm).

    4. the summary show what are recorded (both last bullet damage from both of you) (bug) 

    5, Since enemy survive,and they put enemy bullet last.

    This's typical bug in concurrent thread & logging. The server at step 4 need to be enhanced to remove your damage since you're already dead by then.

    1. If both shot land at same time.

    2. I decide one of them land first.

    3. Remove shot that land at same time.

  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    6 years ago

    @Buxku wrote:
    @Huntinwabits i had blue, but i don't think it matters what i had since 1st shots we're on hp from the get go, that's why i can't figure this out.

    What shield did they have? That matters.

  • asukojo's avatar
    asukojo
    6 years ago

    Another way to solve it:

    If you don't want get headhache to decide (could be tricky and  open can of worm), another way to solve is both of you die at same time, and simply put your last bullet at top. Easy peasy.

    I see this a lot in Plant vs Zombie GW2, we're exchanging bullets, both of us die at same time, fair enough for me, since once the bullet fly out the gun, no one can stop it, so why need to decide who land first.

    Note:

    This definetly will change the meta of the game, since today, server decide who survive and who knock down.

  • Buxku's avatar
    Buxku
    6 years ago
    @EA_Blueberry i had blue she had none, what i find weird is i hit her 2x70 thats 140 on HP and she didin't die she basically did the same but i died.
  • Buxku's avatar
    Buxku
    6 years ago
    @EA_Blueberry and it doesn't matter armors add extra hp in energy form they don't lower incoming dmg and STILL i did 140+ dmg on HP hello?!
  • EA_Blueberry's avatar
    EA_Blueberry
    Icon for Community Manager rankCommunity Manager
    6 years ago

    @Buxku 

    Moved your post over here for tracking. Next time you experience like this can you add a recorded clip as well?