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@MericleWorker wrote:One more point that I forgot to add is there is something up with Wraith. The natural movement of the character makes it so half of the shots do not register on that specific character. It is like the hit boxes are not keeping up or something.
Agree about Wraith, she sponges more bullets than any other character.
- Well that's the point of her run, to make your aim bad
Any given character should not have an advantage over the other when it comes to life and death. The way the character runs is insanely fast and awkward compared to the other characters.
- All characters runs at same speed and there are others that have bigger hitbox, different abilities that act differently in life and death scenarios, so apparently if you want even ground for all legends this game might not be for you.
By classifying my discussion as this game inst for me is pretty ignorant and childish. No need for that gamer crap in my thread.
- Well thats how society works, you will never make something that will be liked by everyone. So saying this might not be for you isn't ignorance, because if they remake it how you want, it might not be for me afterwards.
All I am doing is setting forth my opinion from one game developer to another, no one is saying they have to do it the way I want it. My thread is Solely based upon my own opinions. This is a feedback forum, not a debate forum.
There is a strong difference between you stating you disagree and you outright telling me what I should and should not play.
- Yes it is a feedback, that doesn't mean i can't give feedback on your feedback.
@Prupisekthat feedback should be constructive though
The Peacekeeper is pretty powerful but so is any weapon with a hop up equipped. I think the gun is balanced fine the way it is. it excels at cqc thats what shotguns do. There is a definite fall off to the damage that it does once you get about 15-20 feet out which is where the sub machine gun will start to out preform it.
skill based matchmaking via some sort of ranking system would be really nice
Round punishment - how about instead of a flat 5 minutes have it start at a 2 min penalty and double in time for each subsequent early departure. which will reset after X amount of hours from your last team quit.
the Blue circle does have better loot you are far more likely to find heavy ammo guns and energy ammo guns. there is also in my experience almost always at least one level 4 armor item and/or level 4 weapon attachment and a completely level 4 decked out weapon.
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