6 years ago
Re: The Revenant Conundrum.
@MandatoryIDtag I’m going against the grain as one who used Revenant as secondary main. 1) hitbox... I have no problems with hitting another Rev and the debuff is due to him being skinnier than a s...
@Sir_Named I thought it was in a good place personally, it's only the high rise buildings in fragment he can't climb isn't it? Can't think of anything else lol.
Also i agree with your point about his tactical, he's more of a guerilla style combatant, which is why i thought his tactical should be a direct blast. 😛
@MandatoryIDtagHis height limit is around the size of the low walls at the train stops in Refinery and Sorting Factory. You can directly climb up the sides, but go to the front or back and try to go any higher. You can’t. Also, in King’s Canyon, the weird gate thing on the desert side of the Bunker. I don’t think Revenant can climb the tall part in the middle from the ground. (I remember trying, and failing, but I could remember wrong.)
It works for many situations, but it would be nice if it was better.
p.s. Sorry about the weird descriptions, it’s just a bit difficult to describe the places I’m talking about.
@Sir_Named It's cool i know where you mean lol. 😛
I like the lingering effect of his tactical, helps you cut off a route when 1v1ing indoors like on Sorting Factory but the AoE is way too small, especially for us console peeps.
His ultimate desperately needs a buff, it's garbage as of now. I've seen many suggestions saying the range limit should be removed all together since there's a time limit, with which I completely agree. If not, both range and time limits are too short, they need to be extended.
Same with the hitbox, needs fixing, playing Reverant is just unviable