5 years ago
REMOVE MASTIFF ! OMG !
I swear ! I got killed by a guy level 60 ! plz it's a beginner ! MASTIFF requires no shot !
How to ruin a game with 12 bombs cuz of this noob gun ! get brain when you are doing some updates !
I swear ! I got killed by a guy level 60 ! plz it's a beginner ! MASTIFF requires no shot !
How to ruin a game with 12 bombs cuz of this noob gun ! get brain when you are doing some updates !
Eva8 does way lower damage in QC and it does zero damage at the range Mastiff hits you for 50+ damage.
That speaks for itself.
@TinyTim6991 You complain about these weapons as if they hold any power over the others (other than the mastiff). The triple take has comparable damage if not less dps than the other snipers, the hemlock has about the same amount of damage potential as say the flatline so im not sure why that weapon is singled out (the only heavy weapon that could use a rework is the spitfire but that weapon needs to be touched carefully since letting it do more damage would make it op because of the way it shoots and how many shots it has). Then you name the Volt, as if it has anything better than its energy counterparts outside of not needing turbo charger. The only argument i could see is that the devo takes too many mods to make it useable but once it has turbo charger its probably one of the scariest automatic guns in the game, next would be the havoc with how quick it melts people. The biggest thing with all these weapons btw is that they take skill to use compared to the mastiff that barely needs you to aim or to even time your aim to get a good shot. Hell The mastiff has nothing comparable in its weapon class, i personally feel like it heavily out classes the PK since it doesnt need to really be upgraded at all yet the mastiff is on the floor and the PK is in the care package.
Of course btw this is all debatable when a controller is concerned but controllers are auto aim cheats imo anyways.
The easiest thing for them to do is to put it in the care package, that gun is comparable with the kraber and while the kraber is OP, it doesnt ruin gameplay and thats because there can only be one or two on the map at a time. I could see people being worried about the PK being on the ground again but i feel like that weapon would cause less issues than the mastiff simply off the fact that it needs to be upgraded. Its like the R-99 and the prowler, they're not OP but they're in the care package sometimes (which is kind of lame imo). The only thing that makes those guns so great when in the care package is that they're fully upgraded and you dont need to hold ammo for them.
Just sad... third party is already annoying, but with mastiff... they rush in and there is just no way out.
Just cause ~ 100 damage with one hit ... clearly belongs in the Care Package, as quickly as possible, together with Aim Assist, the game just get boring because everyone simply takes advantage of this!
@Tom0ve
Aim assist needs to be removed, if not all together then at least from PC servers (no matter what platform you're on, in PC servers you shouldnt have it)
@Oyasumlpunpun Whoa man you've missed some changes. The Peacekeeper and Triple Take now come with the choke built in so the PK only needs a bolt like the Mastiff. The Devotion no longer needs a turbo charger to be effective but it helps. The Havoc still needs one so that's unchanged.
The Mastiff only has two notable advantages over the PK. The ability to fire after reloading one shell and a faster firing rate once it has a purple bolt.
The PK has superior range. Higher damage shots at range. Easier to use since its equally as accurate hip fired as it was ADS unless M/KB has some kind of difficulty with hipfiring that I'm unaware of?
Aim Assist is an odd thing to bring into the conversation though. Really just seems like you're derailing the topic while calling for anti Aim Assist players to support you.
The triple take coming with the choke doesnt make it op in the slightest, it just makes it useable. The PKs range only comes with it being charged so it takes actual time and skill to use outside of a mastiff which holds strong range without needing to be charged.
The fact that you dont know what things are like on M&KB means you're a controller user so it makes sense on why you've been so defensive this whole thread, you obviously dont know how the game works because your aim assist plays the game for you. Probably why you're getting so defensive over the topic being brought up in the first place. I was replying to someone else commenting on aim assist btw but i forgot to tag them so no, its not an odd thing to bring up. Especially when it comes to people talking about automatic guns being op or how you should deal with a mastiff. A player with aim assist can deal with a mastiff easier because they literally dont have to aim to get shots in where as a M&KB player has to properly aim and hit all shots accurately to be able to have a fighting chance against a mastiff (and even then you still get over whelmed by the DPS that gun can pull). So calling aim assist into question while you have people who use controller defending the mastiff is a big thing and should probably be discussed heavily.
@Oyasumlpunpun Didn't say the Triple Take was OP just mentioning what happened to the precision choke and why the PK needs the same # of attachments as the Mastiff. The Triple Take is irrelevant just felt weird not mentioning the other gun precision chokes are attached to.
I'm going off of memory but I believe the PK hit 70+ damage shots at range even without being choked. 110 when choked I believe but again this is going off of memory from seasons ago.
Aim assist derails this topic. Has nothing to do with my stance on it or the Mastiff. If it's as strong as people imply it is then most controller players would prefer the Volt/R-99 anyway since those guns beat anything if you don't miss.
I'm not that good of a player but I'm prideful. I won't use anything that gives me an unfair advantage. If Aim Assist gives me an unfair advantage I'd demand to be separated from PC players and deny the idea of including it in tournaments. Im already not a fan of combining PC and Console.
Most People that mention Aim Assist being a problem ignore the advantages of M/KB so its hard to take them seriously. I'll own up to any flaw on my side of the argument but most others won't but....
I didn't want to discuss it because it brings us WAY off topic.
@Zamaha400
It is on topic simply for the fact that the people who argue to "just stay away" from the mastiff are probably the same people (like yourself) who use aim assist. Aim assist is an unfair advantage, theres a reason why its used by a major number of tounry level players over M&KB, its so they can ABUSE the aim assist. There are high level Japanese players that do insane things with aim assist that they can not without it. How does this connect itself to the mastiff conversation? Simple, people who use it have an easier time killing and dealing with people who use the mastiff. Making their arguments less as strong when they argue for the mastiff "not being so powerful" or "not being in any games". If people arent seeing mastiffs, maybe they're on console where the mastiff is out matched by literal in game aimbot? Are you seeing my point? Also btw, i have a friend who is stuck on console atm, i 1v1 him a lot. His aim assist does magical things with the shotguns that a M&KB takes a lot more effort to pull off. Everything aiming wise is increased with the aim assist so speaking about it while talking about how broken the mastiff is, is very relevant.