Forum Discussion
53 Replies
- @r1ggedgame
"The fact that mostly pros profit off it, doesnt mean that the advantage isnt there for anyone else."
"What you both dont want to realize or just overread all the time, i said not everyone will/can make use of it due to their style of play"
So which is it then because both of these seem contradictory to me.
Is the advantage there for anyone else? Or is it dependent on your play style??
You know what would be a better solution and less of a waste of time instead of this constant cry fest to remove or fix aim assist?
Just give players the option to turn it off and put those who want to use it in their own lobbies. Boom everyone is happy. - r1ggedgame3 years agoSeasoned Ace
@XxColdFangxXthe advantage is there for everyone on controller. the system doenst differ between a noob or a pro using it, which itself might be a solution to make it level. enhance it for underperformig players and shut it off/tune it down if you reached a certain KDR threshold
@r1ggedgame
That could be a solution, but wouldn't it also be a relearn process once it gets shut off?
Also to answer your earlier question about pros- everything a pro does is going to look good and look op, and while yes, they do have way more experience on the matter, and can very much spot these kinds of things easier than anyone else, they are not the majority of the player base.A pro can quite easily pick up the worst gun in the game, use it like a god, and declare it op, when it is in fact, still the worst gun.
And just like I said after I watched that video, the aim assist does not work as well as that for the average player, and that it was basically just click bait, because he did very little to actually voice the reasoning behind his opinion and instead opted for showing something he was perfectly capable of doing without the aim assist.
And like I also said, if you really want to make the point on something like aim assist being op, you give that controller to a casual player. Then you have that player face off against a pro at close range..chances are, the causal still looses more consistently than they win.
At that kind of pro level on something that's meant to help the underperformed players, not the pros, it's very much hard to take them seriously because it doesn't matter what the pro plays on, what guns he plays with, everything he does is going to be way much better than the average player, but we're just supposed to blindly take his word for it, despite our very own experience playing on controllers and the issues we all come across with the aim assist?
And when you get a pro saying there is an issue with something the average player base doesn't see a problem with, you get these kinds of conversations, right here.
Also, the problem with using a pro as an example, is that it is not your own experience. When your example is a video of someone else's opinion, it just looks like "Well so and so says snickers taste bad, so I'm not going to eat it."
Your experience would be the 30k wtf moments, but even then, you told of watching the game play. Not playing on a controller yourself-I want to know your actual gaming experience playing on a controller, because then you can accurately say for yourself, "yeah aim assist really helped in that close range fight." Or "no, I didn't really notice anything different from how I usually play."
I've noticed that when I die, and I'm left spectating my teammates, it is so laggy in comparison to when actually playing the game. My teammates say they aren't lagging, but it's there while I'm spectating.
There's so many factors to consider when trying to determine cause of death in these games. Lag, ping, smurfs, cheating, aim assist, aimbot, strike pack, xims, even your own hitbox, or just not good enough and it's very easy to place the blame on something other than yourself because no one wants to believe it was their own fault and ruling out strike packs because it's too close for the recoil doesn't seem viable to me. If you're right up someone's * of course recoil isn't really going to matter as much as it would at a distance, but that doesn't mean a strike pack couldn't still be being used.
I might not be a pro apex player, but I've played all sorts of fps to know good aim assist when I see it. (At least I hope I do) and I'm not a stranger to brs. I've played fortnite. I've tried warzone. Darwin project, spellbreak, apex, pubg, halo gow, COD, titanfall, titanfall 2, so I know very well the basics of a br and how to point and shoot in first and third, each game having its own variation of aim assist and I can honestly say that to me, Apex has been one of the worst.In my very honest opinion, for something to be OP, it needs to be beneficial to every average player, not the pros who can basically do anything, (or pc players in this case) but every average controller player, in a way that it positively outweighs the negative by a decent amount.
- @r1ggedgame
Hey guess what, I found out you can actually turn off aim assist on console. I don't know when that became a thing cause I didn't see anything for it the last time I looked but it's under advanced controller look settings, target compensation. I just turned mine off. @XxColdFangxX Tell me how that experience works for you in a week or two because for me it was frustrating. I personally adjusted my settings ages ago and turned off Target Compensation (which I assumed to be aim assist.) There was virtually no change in mid-range or long-range difficulty but close range fighting felt pretty messy which was fine since I wanted to test ranged fighting without it.
Then something weird happened. My sensitivity settings felt like they dropped back to where they were previously and my aim started actually sticking to players in a way it's never done before. It was like the game reset my settings but when I checked everything was fine. I can never feel comfortable with the settings now and won't touch them again.
- @XxColdFangxX I can consistently hit targets 100m away on MnK, break their shields, so on. Meanwhile on controller I cannot even down an unarmed enemy that is punching me. I can do that easily on PC, I just hold the mouse down a little and left click, shoot.
And regarding downed players, yeah there were a few times where I noticed my aim was dragged down by them. Oh boi, I wish the AA worked that way on standing enemies, but it just doesn't. I tried various settings, yes, even those that claim to be "aimbot settings" to no avail.
The only place where my AA seems to consistently work is in the firing range shooting at the dummies. Too bad it isn't anything like that in the real game. - @AcidicSoda44031
glad to know I'm not the only one who noticed the aim assist drag. I've only had the aim assist off for one day and I'm really not seeing any difference in how horrible my aim is.
I'm still missing my targets upclose and far away and getting roughly the same amount of damage in my matches that I got when I had the aim assist on, but I'm going to keep playing with it off for a while longer before making an actual statement about it. @XxColdFangxX with AA off you will probably have to mess with ALC settings and find the right sens.
I tried once but my shots went all over the place. So basically, it was the same experience as 0.6. But I did not mess with the settings too much then. I think I will give it another go.
I wish we could try values other than 0.4 and 0.6.
0.4 was clearly the superior choice for me. But I wonder what 0.5 feels like. Or anything below 0.6.- @AcidicSoda44031
I'd like to know what fortnites default AA setting is, as much as I hate Fortnite, I'm better at it than apex.
Yeah I've already looked into tinkering with the settings - @XxColdFangxX I don't know, I play Fortnite on MnK exclusively. I tried maybe 2 or 3 games on Xbox and that's it. Definitely not enough to judge.
But I can tell you about my experience in Halo MCC and let me tell you: it is so freakin' annoying.
Can't tell you how many times I tried to snipe a Jackal, only to have a Grunt run across the screen dragging my aim behind him.
Not sure if you can disable it in the options, I should check. The Eye-Patch skull disables it too.
"You'll miss it when it's gone" NO NO I don't miss it AT ALL.
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