7 years ago
Shotgun problems
 Mozambique is FAR too weak right now. It's only use is during the start 3 minutes where you just touch down and want to find something to protect yourself. But even with this gun, you can't kill an e...
The shotguns in this game are all over the place. I personally don't like the Mastiff, something just feels weird about it and I can never kill anybody with it but I should probably fix that in training. Peacekeeper feels better, but that's just me I guess.
The peacekeeper is a bonkers weapons, I've been sniped by the * thing from someone in swamps shooting up to me in hydro, blue armor almost gone in 1 shot. What in the * is up with that? The Eva8 loses all effectiveness beyond like 20m or so it seems like? It's extremely unreliable if you're not indoors or in a tight area fighting in any of the little village/base areas. Eva8 deals less damage and has less pellets, it seems to me that if the pellet counts were swapped between the peacekeeper and eva8 they would be almost identical in power. Do something else with the peacekeepers effective range, tweak the spread on both guns, and they would be much better balanced. A shotgun shouldn't be sniping beyond 100m -.-
I don't understand why Mozambique and P2020 are in the game, P2020 should be combined with the RE-45 with single/triple and maybe it can utilize the selectfire for full auto and Moz can probably just be removed? It feels weird having a well rounded (* wingman) arsenal of weapons, and then have 2 outliers that are just useless. People regularly make the argument of 'its an early game weapon, throw it away when you find something else' but you're at a significant disadvantage when you find a Moz/P2020 and someone finds literally any other gun. If instead when you found a Moz/P2020 it was an eva8/re45/alternator then you would be in a much better position to fight someone with any other gun.
Wouldn't it be cool if you found like 2 MOZ you would dual wield them, like its not the dmg that is bad, its the amount of bullets, you can't kill a person with 3 shots, so what if you dual wield them and it doubles the dmg, also talking about the alternator then, its not a bad gun but it feels weaker then the other guns, i know this was a shotgun topic, but i would think that it would fix the problem and kinda balance it, it would do dmg but you have to find 2 guns to make it work
50 / 50 for mastiff? really? .. i played 2 times with mastiff. and it has 1 hit kill even enemy has level 3 armor.