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Most of the other sounds are super loud, and footsteps are pretty damn low or even muted.
Bump!!!!!
- 5 years ago
First of all; I hope those who claim that footstep audio is bugged play with good headphones. If you are some clueless kid, playing with 2 speakers in front of you, or even worse, on the TVs speakers, then just get out of here please. Its like saying "there are graphic bugs, making it impossible to spot enemies" when playing on a 15 inch monitor, 1280*720 at 30 FPS....
Anyways; I always play with Geforce instant replay on and EVERY single time I think someone had silent footsteps, I save that replay and watch it and EVERY single time I found a perfectly natural explanation;
1) I simply got "tunnel hearing". Just like tunnel vision, when you are focused at something, your senses, or rather your brain, might just not pick up that information. Looking at the replay, ever so often I find out that the sound was there but I just didnt notice it..
2) The enemy used some kind of movement that closed the distance fast without making a sound. This is very often a Pathfinder who uses his grapple to from super far away to lounge himself at me. It can also be someone that jumps down on you or close to you from above.
3) Sound is masked by something else. Pretty obvious but if a thermite is burning next to you and 3-4 teams are shooting around you, footstep audio is simply very hard to detect.
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