Would you rather it did less damage per bullet? Have an increase to recoil overall, rather than just at the start of firing? Have damage drop off and less TA at long ranges? Decrease hipfire accuracy? Lower headshot damage?
Anything that effects recoil or TA would barely affect pc players who already have pinpoint accuracy.
A decrease to even 40 rounds would make it so the weapon is still effective, and able to still do the same thing it does now, but reducing the capacity to just spray and pray. I would prefer it to be down to 35, but knowing that there are 15 less bullets that can come at me would make me feel better about challenging a spitfire, if i had cover.
The point is spitfire is an anti open spaces weapon. When you have zero cover it will likely bring you down, especially if anyone else is also shooting at you. I don't want to change that, I just want it's ability to just keep going to be reduced.