Adaptability is indeed one of the critical elements of player skill. However, a few success stories are not enough to prove the quality of the game design itself.
Just as there are necessary elements for players to enjoy the game, certain elements are also required for the game to continuously develop and sustain itself.
Game development is a business. As long as it is a business, it must continuously maintain income that exceeds expenses; otherwise, jobs and operations cannot be protected.
I can not say that the current game environment is appropriate. In fact, the concurrent player count appears to be declining.
The business aspect is merely one specific example. There are likely various other purposes, such as enriching people's leisure time or pursue art.
I hope that the development team will take another look at the purposes and methods currently set in place.