Attachment system ideas
Black ops 6 has been getting really creative with their attachments lately, and I gotta say... I'd like to see that in Apex legends. I wish the system wasn't so focused on tiers. I'm not saying there shouldn't be tiers, but I would like it if it wasn't so focused on tiers. I have 2 ideas for an attachment system. Tell me which one you prefer, or if you have an idea to make attachments more interesting.
- Keep the current system, but every attachment gives a different effect to different weapons. Examples: The standard stock reduces bullet flinch on the Hemlock and R301, then the same standard stock increases aim movement speed on the R99. The laser pointer gives a binary trigger to the RE-45, then the same laser pointer gives a chance to grant a bullet back for headshots on the P2020 and increase melee speed on the Volt. I think this would make us think more about what weapons we want to equip attachments to.
- This system can still have tiers, but tiers will not be the main focus. There's a light stock that increases aim movement speed you can equip to any weapon, but it increases it more in certain weapons but does almost nothing on other weapons. There could be a short mag that holds less rounds. It reloads very quickly on Snipers, it can also be equipped on other weapon types, but it has like a 5% increased reload speed. This system would tell you which weapons each attachment is best on. It may strip out the 1 size fits all factor and complicate things, but it would keep things interesting.
I find that both these systems would make us think more about what works and what doesn't. It would make us settle if we can't find anything. I think it would also make it easier for the devs to come up with new attachments. I know Black ops 6 isn't a battle royale, but I would like to see the Apex legends attachment system be more creative like Black ops 6 in some way shape, or form since Apex legends does derivate from Call of Duty.