vaulk indiscriminately using jet pack is kind of offensive to a grounded pathfinder (who’s fully invested to mobility) is trying to climb walls to get away or chase her.. not to mention valk has other other (hefty) utility and offensive abilities (knocking players off zip lines, redeploy WITH target radar, quick refresh concussion salvo, recon beacons..) that round out her features..
Valk is a prime example, but there are many more mobility characters now and how easy it is to get shield zarked while ziplining or grappling pathfinder needs some love. he deserves a passive.
personally I’m glad the rumours of him getting a passive scope when not using weapons. Though the idea has merit..
some ideas I think could help with path..
-reduce short grapple counter.. small grapples could be even shorter. 6 seconds vs 9
-dont stun from falling (a small but significant thing I don’t understand why horizon was given but not pathfinder)
small damage reduction or VERY small speed boost to better mitigate his size disadvantage
-Built in ranger - assault rifles x2 (if no scope equipped), marksman x4 (if no scope equipped), x6 sniper (if no scope equipped, x6 gold (if no weapon stowed)
-reduced damage from incendiary (hello I’m a robit)
- (+)50 shield protection zip/grapple similar to Gibraltar automatic while actively grappling or travelling on zip (not just grappling air, takes time to refresh)
Fully recognizing path could can be op without the right considerations.. I take that notion with a grain of salt now when considering what love new legends are getting.. I mean why not just give paths ocular X-ray vision like all the other legends :/