Is the 60 player count enough? - Discussion
Apex has been out for almost 3 and a half years now and there is one thing that hasn't changed at all within the game which is the player count on all 4 of the maps.
Between the smaller maps like King's Canyon to the larger maps like Storm-Point the player count is the same.
In Ranked this usually isn't so much of an issue and players tend to spread themselves more evenly across the maps. However in pubs it's common to see a large amount of players all dropping in a specific part of the map, and a few fringe squads dropping elsewhere finding no real action until the end of the game.
I have a few questions to ask to gauge peoples thoughts on the matter:
- Do maps need player counts relative to the size of the map to balance the level of action seen?
- Should the devs introduce more AI controlled enemies (or even AI controlled teams) to create a more interesting environment for players that aren't in hotspots for action?
- How does having more or less teams affect the overall difficulty of becoming champion? - For example in Duo's there are 30 teams instead of 20, if Quads were introduced then there would only be 15 teams.
- Should all the maps just be made to be around the same size instead?
- Would having a game with more players diminish the worth of certain badges like infamous 20-kill badge?
Please leave your responses below and if you have any additional thoughts for questions, I would love to hear those as well!