Let's Talk Revive/Respawn Mechanics
I know there's always the people who like the status quo, and this isn't a topic I've seen so it could be argued that it isn't a problem, but lately I've been thinking about things that could be improved, and in a way, this is one of them.
First off, I've begun to wonder what exactly inspired the way these mechanisms work right now. To their credit, Respawn added revives and respawn to the BR genre (correct me if I'm wrong, I have no ego about it, that's where I've seen it), at least since Apex added it, Fortnite rushed to add their own version. And this goes WAY back to Season 1. But of course, Respawn didn't invent the idea of picking up your team mates in a game. I've been seeing that since Left 4 Dead.
On its face, it's a good idea. I mean it beats the alternative of no revive, game over. It is, of course, not meant to put you back, however, like instant respawn from classic FPS games going back since the beginning or even timed respawns or any respawn at all. And that's sort of where my wondering begins.
Control kind of points out how respawn can be a good thing. Kills a lot of established mechanics like death boxes and Lifeline pick ups, etc. etc. But all revive and respawn mechanics were made up somewhere at the beginning of the game, and I'm kind of thinking there are some improvements to be made.
Reviving seems to take a damn long time, and even if you agree with how long it takes, it does mean right now it's a big risk to pick up someone in a fight, unless you are Lifeline. Of course, the amount of time it takes to self revive with a gold shield is straight stupid, but that's not such a huge factor by comparison to general revive time. Respawn is just risky because the whole dam world sees your ship coming in and you basically arrive in full chump gear, with no weapon.
My one complaint, even if nothing else is changed, is I don't think you really need a respawn counter time out. Because its so risky anyway, and the ring keep shutting off respawn stations as the game progresses, to make people also have to retrieve boxes within a certain amount of time is really a step too far. I don't mean that people shouldn't be able to leave the game after 2:30, like they can already. But I do think you would get more people trying to respawn team mates if they knew they weren't walking straight into an ambush automatically because of the clock. Get rid of the graying out, is what I'm saying, if you are going to keep the rest the way it is.
Anyway, those are my inquiries. Not sure anything is going to come that's useful from this but I have been thinking about it lately, and I kind of think things can be improved upon, which would encourage more pick ups and team play (yeah, I know, easy to be cynical about that one).