@SDS_JuggernautTV I think the range is perfect. 100m was it if I’m correct, same as passive. I can even agree on the item limit... thing that bugs me is not being to yoink care package items that are in a concealed care package...
The reason I say this is... I usually know where to place my market (was maining loba in first few days and I’m a quick study) to get the most items. I usually scan everything and usually there’s 1 or 2 things I need. If I see those things for instance I know they’re in the vicinity so what I do if it’s early game is that I take 1 item I need and an ultimate accell and pop it. I then search for the other item(s) I needed with the amount of ult acc. still on the ground to get ult back as soon as possible.
If it’s after the stage I dont need stuff anymore I just pick up the 1/2 item(s) I need.
If squads are fighting I know at least 1 is down or killed and if they fight in a populated zone I place all the better, set up shop. See what items are there, but mostly check for armors. Then if I see downed person, try to thirst from afar to see if there’s a better armor or go ball’s deep into the fight and if I need a getaway, just use teleport and instead of shielding I pick up an armor. “Why?” you might ask yourself. Well, they see the trail and how many ppl do actually resist not going after a person they broke shield off? Especially one using their get-away-free card. Their thought process will likely be “his aess is mine”, find me waiting but expecting that and as soon as (s)he shoots (s)he sees armor up or even better armor which throws ‘em off or sees the black market and gets slightly distracted or is grouped upon by my team (never happens with randoms but one can hope). That’s how I use it in battle.
If item limit was higher, ppl would constantly have black markets up... even if they reduced the ult acc’s from 30something% to 14 or 17% now...
My thoughts on her tact has been said already. Either she throws it faster or no end animation...