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dSKyNafinchin's avatar
4 years ago

LTM: Phase Shift

Just an idea I had. Not sure if this would even be possible from the tech side of things.

My idea is basically a fusion between the phase rift on Apex, and the "Road to the Multiverse" episode of Family Guy. Basically, the match would start like normal, on one of the maps. Players would drop in like normal and loot and fight. The circle would have less rounds, and shrink at a slower speed, but at the end of each round/quarter, a phase shift transports surviving players to a different map, at a random POI. Maybe have a short animation (few seconds) showing the phase, and then a bright light that fades to reveal the new map/your location.

I got the idea from the tidbit about the phase tech moving Olympus around, and causing the malfunction that lead to the updated version of the map. Instead of moving an entire map, though, it's the players that get phased to a different map.

3 Replies

  • @dSKyNafinchin That would actually be pretty interesting but I don't know if it would be doable due to the fact that they'd have to load a different map each round.
    But maybe a work around could be each round you're phased to a different part of the map.
  • dSKyNafinchin's avatar
    dSKyNafinchin
    Hero
    4 years ago
    @Lord_Scorpion34 That would be dope, too! I've no idea if it would be possible from the tech side. Maybe in another generation or two of consoles? Phasing to a random POI on the same map would be dope too, though. It would still shake things up quite a bit. Teams that are controlling high ground or a choke point, would get relocated away from those areas and whatnot. Biggest drawback would be for defensive Legends, for obvious reasons
  • Lord_Scorpion34's avatar
    Lord_Scorpion34
    Legend
    4 years ago
    @dSKyNafinchin Some people would absolutely hate it 😂 . Especially if you're winning a fight then out of nowhere you end at a disadvantage in another place lol. But it would test players ability to quickly adapt to situations.

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