Forum Discussion

Re: Meaning of damage color

  • Gold Body Shield: doesn't evolve like ordinary Evo Shields, but while equipped, Syringes and Shield Cells heal 50 instead of 25.
  • Gold Helmet: Reduces Tactical and Ultimate recharge time by 20%.
  • "Level 0": 0 Shield HP. 100 Damage to upgrade.
  • Common (white): 50 Shield HP. 150 Damage to upgrade.
  • Rare (blue): 75 Shield HP. 300 Damage to upgrade.
  • Epic (purple): 100 Shield HP. 750 Damage to upgrade.
  • Heirloom (red): 125 Shield HP. Can't evolve.
  • Common (white): -20% headshot damage taken.
  • Rare (blue): -40% headshot damage taken.
  • Epic (purple): -50% headshot damage taken.
No RepliesBe the first to reply