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CarbonCarl's avatar
CarbonCarl
Hero (Retired)
5 years ago

Re: Nice Job Respawn

@Koochi-Q  @EA_David 

Respawn are fantastic, big hats off to them here.

And I may be mistaken but wasn't the majority of Respawn originally part of Infinity Ward who made CoD: MW2 ? One of the best CoD's ever made imo.

9 Replies

  • Koochi-Q's avatar
    Koochi-Q
    5 years ago
    @CarbonCarl Dunno about majority but quite a few from multiple cod-making teams went there when top dogs of those teams formed Respawn.

    It showed in Titanfall. Fluid movement and excellent gunplay.

    You’ve got good taste claiming mw2 as one of the best. Good story... even tho the ending was just a shame cause I wanted part 3 already to see how it ended and the best mp I’ve played so far. Mixing realism expertly with arcady stuff...

    Commando Pro knife... how I miss you so...
  • "Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected."

    Sounds legit. Congrats Respawn!

  • CarbonCarl's avatar
    CarbonCarl
    Hero (Retired)
    5 years ago
    @Koochi-Q

    Yeh true, probably not the majority as I’m sure the teams grown since.

    Commando Pro... oh man the good old days, luckily fended off with a hint of SPAS-12.
  • Koochi-Q's avatar
    Koochi-Q
    5 years ago
    @CarbonCarl Many tried to do that... most died by my blade 😈

    If not that, then my P90 and his kids were oftentimes present xD
  • Koochi-Q's avatar
    Koochi-Q
    5 years ago
    @CarbonCarl Indeed, but did you know, since earlier this year there were rumors once again from reliable sources I’ve heard about them still working on the mp version of the Modern Warfare 2 remaster that they only launched the SP of.

    So who knows, we might get it back. Hopefully only with updated visuals and nothing changed. Cause last year the talk was that commando, noob tubing and other ‘arcady’ parts were going to get scrubbed.

    To noobtubing I say good riddance, but commando pro required skill! I still remember me oftentimes going into a camper house filled with 4-6 ppl and coming out of it with 10+ killz cause they kept spawning back there.

    Filthy campers deserve purgatory and that’s what I gave them! Perpetual death without remorse and with no possible input from them!
  • CarbonCarl's avatar
    CarbonCarl
    Hero (Retired)
    5 years ago
    @Koochi-Q I agree with the campers and noobtubers, it’s why I love battlefield, nowhere to hide!

    I honestly stopped playing CoD after blops 1 or 2, it’s only Warzone I have played since which is now just as broken as their multiplayer games.

    I’m pumped for the next battlefield title tbh.
  • Koochi-Q's avatar
    Koochi-Q
    5 years ago
    @CarbonCarl I’m not a fan of big maps, hence why I for the longest time and mostly still do, dislike BRs. Battlefield, not for me. Too big and open.

    I have played and still mostly do play CoD titles for their single player. The MP is just added fun :P

    Haven’t kept up with the upcoming latest 2 war titles tho.
  • I remember when Bad company 2 was developed with the first iteration of frostbite and thinking what a game changer that engine would be, personally i think respawns success has been based on that engine and the superior immersion it offers.

    I loved MW2 on release but remember thinking how linear it felt when dice were moving forward with multiple vehicles and terrain destruction in the BF series, maybe the MW2 devs thought the same thing 🙂

    I love PUBG but even after 4 years i still firmly believe its been hampered by unreal engine and wonder what it would have been like had it been developed by a triple A studio.