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Re: Pings in this game do not make any sense

Because it makes sense. At least in the wacky world of Apex.

Oregon 37ms 🤡

Anyone wanna troubleshoot my connection? Can I get Frankfurt/Belgium/Amsterdam down to 100ms if I wire my connection? 😏

9 Replies

  • Wolferato's avatar
    Wolferato
    New Ace
    3 years ago

    @CCbathwater 

    Actually, the build year of your home might also be a factor. Specifically, newer houses are build with better wiring / glass fiber.

    Inter-continental connections are generally the same for everyone.

    Other factors would be your IP or your regional goverment's will to invest in infrastructure.

    These are mine:

  • CCbathwater's avatar
    CCbathwater
    Seasoned Ace
    3 years ago
    @Wolferato 1957
    Fibre optics installed in 2016, ISP has incidentially won for best internet every year for the last 11
  • iafzaal's avatar
    iafzaal
    3 years ago

    this is what we all here are talking about, WHY is the ping different when you enter the lobby? why does it connect you to far servers??

    i am okay with higher pings but these higher pings have literally broken my aim assist as i play controller on pc. THERE IS LITERALLY 0 aim assist.

  • Wolferato's avatar
    Wolferato
    New Ace
    3 years ago

    Also worth mentioning, ISP's bandwidth management and traffic prioritization. For example: who's paying better, streaming/download services or game publishers? Many people watch Netflix, Youtube or TikTok at the same time, which takes a lot of bandwidth. So who's data comes first? Most servers aren't NASA's super computers. But this can also be applied on the users end: https://www.howtogeek.com/75660/the-beginners-guide-to-qos-on-your-router/ 

    There are also server checks. Even a ping might get verified (firewall and other security checks) before returning, to make sure it's not some malicious intent like ddos or a hack attempt. There are a lot of pings going on internet-wide.

    Lastly, many forget that internet traffic is like regular traffic. The more people online doing bandwith-intensive activities, the more congestion. A server can only handle this much. We're not in Star Trek era, yet. So I guess all we can do is to accept and live with or mitigate these issues in some way and await improvements as the time goes on.

    Edit: forgot to mention the speed limit of electricity and conductor material resistance. It's basic physics.

  • hayhor's avatar
    hayhor
    Hero
    3 years ago

    @WolferatoI recently switched isps due to pricing being out of control of my old one. I noticed on my new one that it works the majority of the time but I'd occasionally had weird slowdowns and things that seemed like ddosing. In 3 hour sessions of apex I'd have to restart the game 3 times.

    Doing some research I found the company I switched to has a bit of an old history of issues like that. So I switched to public dns about a month ago and have no had an issues since. Apex just works.

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