Re: What makes you lack tick?
@apostolateofDOOM Edited my previous reply, a big chunk disappeared, like a no reg 🙂. Pretty weird that a * was showing instead...
Anyway, must add the fact that most games refer to the client update rate when talking about tick rate. A game that advertises 128Hz but supports consoles that can't take more than 60Hz, is unlikely to have server snapshots sent at 128HZ, because it would mean that players on 60Hz capped devices would miss a lot of critical updates, which would lead to awful desync, logical failures, crashes.
Anyway, must add the fact that most games refer to the client update rate when talking about tick rate. A game that advertises 128Hz but supports consoles that can't take more than 60Hz, is unlikely to have server snapshots sent at 128HZ, because it would mean that players on 60Hz capped devices would miss a lot of critical updates, which would lead to awful desync, logical failures, crashes.