pandareno1999
4 years agoHero+
Spitfire S14
How's everyone feeling about the Spitfire this season? I've found myself taking it a lot for either LMG damage challenges, or mostly as a placeholder for a 301. Remember when it was a placeholder fo...
Certain sights are universally liked on the Wingman, others have their factions. Pretty much everyone agrees that Classic best, digi great to good, same for iron sights depending on the skin, and holo bad. Bruiser is a divider among Wingman users, you either vibe with it or you don't. My perception is the majority don't but its enjoyers do very well with it.
The light ammo Spitfire is too weak imo.
This is not a good LMG season. The L-Star and Spitfire are weak (though I'd still rather have a Spitfire), the Devo is constructed (and was never awesome, but you can at least learn how to use it with a huge curve), and the best one now, the Rampage, is a drop.
I get they wanted to nerf it but first, that was a mistake, mostly groaning from people who didn't really know how to fight it. And second, it was too hard a nerf, both switching to light and also removing a barrel mod. It should be returned to heavy, because the heavy category options for rapid fire close range are the Flatline and the Prowler, rather distinctly different than the Spitfire. The Hemlock can be used close, but is better mid-longish. Meanwhile you have the Alternator, R-99 and R-301...two of which I'd rather have than a Spitty (the Rs). You don't need the Spitfire competing with your light mags and stock upgraders in this category.
The problem to me is that when Respawn makes mistakes, they either don't fix them or fix them too late. Having seen the Spitfire enter this nerfed category, the best hope is to wait until a better LMG comes out, or the other options become finds instead of in construct or package drops. This category was pretty much obliterated this season.
When I was playing, I found the new light ammo spitfire to be a pure middling gun.
It's not good close quarters (better a smg, or even decent pistol), but does ok at mid range, in particular if you burst fire and don't just hold the trigger down. Just not accurate for long range, but can be an 'empty a mag that way at the other firefight just before we leave for the ring closing' kind of thing.
The main advantage is has is ammo capacity, and that you will likely still be able to find ammo late game.
Still 100x better than the L-Star, though.
@KelRiever wrote:
The light ammo Spitfire is too weak imo.
I know exactly what you meant, but since you worded it this way, I wanted to quote this to point out for others that moving the Spitfire to light from heavy changed nothing regarding its stats. There were also no blanket changes to LMGs, so the Spitfire's performance has only been affected this season by changes to other weapons and the weapon meta.
I like the LStar OK. I'm happy to take one to trade for a Volt along the line, and it feels good early game if you've got some bullets for it. Its worst aspect for me is its painfully slow equip and, especially, unequip times. It's very good at range with tap fire due to the bullet scaling and velocity. You can easily put a lot of 17s into someone from a good way's away.
EDIT: Correction, double checked the patch notes: the recoil was nerfed a bit this season, but doesn't seem too bad to me in that respect.