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I've been reading this same post since the day the game launched. Everyone says the same thing: loot as a group, back up the team, stick together, etc. All of which is wrong in the sense that the real problem came before any of these other issues arise.
Why did the jump master choose a hot drop? When the other two players saw where he was heading, why didn't they break off? Why do people enable this kind of idiotic behavior to begin with? I'm far from the most team-oriented player in the game, so I know my advice will hit a lot people the wrong way, but here it is: In the drop ship I always choose the "drop solo" option. Then I wait to see where the jump master pings. Fun fact: most jump masters don't bother to exercise even basic good manners by pinging their drop before they jump. They just jump and aim directly for streamer building. I'd wager most of them aren't even aware that they're short one squadmate already, and if they are they most certainly don't moderate the heat of their drop by even one little bit. They jump into their dumpster fire and die within fifteen seconds around 90% of the time. They may or may not berate me as they quit - I wouldn't know since they were muted in the lobby.
If you don't hot drop then it doesn't matter whether a squadmate vacuums up everything in the first four bins you come to. If he's that irritating then you have the time and safety you need to get away from him and loot properly. You have the time and safety you need to plan your next destination and the safest route to it. You have the time and safety you need to prevent getting rinsed out of the match in 18th place. I'm sure a lot of players would find all of that boring, but there are a lot of players in this game who should be playing team deathmatch and not battle royale. If you're going to play the game then play it like the outcome matters. If it doesn't matter then play Wildcard.
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