6 years ago
Wattson fences
Why have I still had enemies follow me through after fences have been laid? Is this a glitch? After second node placed after being chased 3v1 why is this happening? It should be instant. Quicker act...
Wattson uses very high voltage to stun and slow their enemys.
To hold that voltage you need extreme ultra high chargable capacitors.
But the current these capacitors can output is very low.
With a low current the electrostatic field needs some time to build up, and loading the next capacitor takes some time.
That's why the fences need a little time to get full power.
Stunning below 50.000 Volts is not effective.
It need s some time to reach 50.000 Volts and make the fence work.
Simple physics...
@Flashshark1980 It's a video game.
@ColdHours they can be evaded pretty damn easy depending on the landscape/legend.
Are you having this issue inside buildings or just like out in the world?
@MandatoryIDtag No this has happened indoors more than anything. So no wiggle room around the fences. Open areas I could see how they evade the fence.
When getting chased it would be nice for the fences to activate faster so for the people that follow you it would instantly stun them.
Plus Wattson should be able to walk through them while active without shutting them down. I mean she made them. Plus she insulated and fitted to handle high currents.
Wattson's fences damage needs to be buffed from 10 to 15. 10 damage is nothing. Caustic Traps do more damage and those hurt your base White Health.
Wattson's fences only do 10 damage and hardly stuns you. I had people rush me hard despite putting fences down. They ran right through them. People won't push a Caustic like that.
I am however happy that they buff Wattson's ultimate. So Respawn are listening to some of our feedback. I'm not giving up on Wattson. She just needs a few more changes/buffs to certain parts of her Kit/Utility and she's fine.