Forum Discussion
And I’m ok with Legends being Meta. But I’m not ok with Legends making other Legends obsolete. I kind of feels like Valk makes Pathfinder obsolete.
Hear me out—
Path’s grapple is definitely still fun, but Jetpacks are a lot more viable for quick repositions to height than the grapple, and can be used again in succession faster than the grapple. Plus the fact that Valk’s jets aren’t even her tac, they’re her passive. The addition of the rockets make her abilities superior.
Then there’s the fact that Valk is a MUCH better recon Legend than Path.
Then there’s her deceptive hitbox, which looks larger than Path but is actually smaller than Path.
Then there’s her Ultimate, which doesn’t take terribly long to charge and is without a doubt the best reposition tool in the entire game. Ziplines can obviously be used for shorter scale repositions but lets be honest, people have learned how to absolutely beam people on the zip.
So yeah, there is no reason to put Pathfinder on the team when you can have someone play Valk. Makes me kinda sad.
In terms of team movement utility, I feel like Pathfinder was already pretty much mothballed by Octane and Horizon well before Valkyrie released. She was certainly the last nail in the coffin, though.
- 4 years ago
@pandareno1999 I would say the dynamic grapple patch to pathfinder Is what mothballed him to be honest lol.
At the time it was the right decision but to return pathy to his original spiderman antics now wouldn't be OP I don't think.
- 4 years ago
@MandatoryIDtag @pandareno1999 Still can't believe that Path used to have low profile while having a hitbox almost as huge as Caustic. LOL!
- 4 years ago
@MandatoryIDtag yeah they can probably rollback pathfinder's nerfs now. Problem was he could outrun anyone and he was the only vertical legend in a game with 3 story buildings.
The first problem may no longer be true after the octane buffs and the second problem is gone now that there are more vertical legends.
@Cheese9Man Does seem funny until you remember his hitbox was broken so bad that bullets didnt always register. His escape ability was also obnoxious.
- 4 years ago@MandatoryIDtag
I don’t hear many people talking about this but I really miss the original grapple speed. I don’t think they will ever revert the cooldown to 15 seconds, but I would definitely like to see them revert the speed of the actual mechanic.
A lot of people don’t remember that they made the grapple slower and clunky on purpose— that grapple use to snap and whip much faster. - 4 years ago
@MandatoryIDtagNah, I like the dynamic grapple. If it wasn't dynamic, it would be at least 25 sec tbh(don't remind of that 35 sec cooldown lol). A 10 sec short grapple>25 sec short grapple in the end, slingshots already give you so much distance that you don't need another one so quick.
Point being dynamic grapple patch actually saved what was left of his dignity 😛@Axs5626Sxa5001 speed reversal would be sweet, one can only dream
Community Highlights
Recent Discussions
- 18 hours ago
- 20 hours ago
- 20 hours ago