Forum Discussion

bding_bding's avatar
bding_bding
Newcomer
4 days ago

Apex hangs forever on the loading screen after the intro

Body:

 

Hi all,

 

Posting here because the EA support form won't submit for me, and I've run out of things to try.

 

THE PROBLEM

 

Apex Legends (Steam) never reaches the main menu. The EA Anti-Cheat "verifying game environment" splash completes normally, r5apex_dx12.exe starts, the intro animation plays, and then the game freezes on the loading screen (the APEX LEGENDS splash with the spinner), forever. No error dialog, no crash, no log entry. I left it for more than 10 minutes.

 

Also tried launching from the EA app instead of Steam. It fails too.

 

WHAT IT LOOKS LIKE WHILE HUNG

 

CPU: one thread pegged at 100% continuously

 

GPU 3D usage: about 1.6% (the last frame is frozen, nothing renders)

 

Working set: plateaus at about 3.6 GB and stops growing

 

C:\ProgramData\Origin\Logs\r5apex_dx12_194908_OnlineActivation_Log.html is never written after the hang, so the game never reaches EA SDK initialization

 

MY SYSTEM

 

Windows 11 25H2, build 26200.9457 (in-place repair install already done)

 

CPU i5-13600KF, 32 GB DDR4-3600 (XMP)

 

GPU AMD Radeon RX 9070, driver 26.7.1 (32.0.31035.1003)

 

No third-party AV (Huorong uninstalled), no accelerator (NetEase UU uninstalled)

 

Apex build v3.0.4.24 (R5pc_r5-310_J24_CL11700487_FSv31_0_2026_10_23), EAAC 1.0.16371190

 

WHAT I HAVE RULED OUT (with evidence)

 

Game files: Steam verify integrity, zero errors

OS files: sfc /scannow clean, chkdsk clean, plus a full Windows in-place repair install

RAM: Windows Memory Diagnostic, no errors

GPU driver and D3D12: on the same machine and the same driver, Forza Horizon 6 (DX12) runs at 55-63% GPU usage and is perfectly playable, while Apex stays at 1.6%. So the GPU stack is fine.

EAAC install: reinstalled, driver loads, service starts

Third-party hooks: Huorong and NetEase UU uninstalled, HVCI (Memory Integrity) disabled, all shader caches cleared

Proxy and environment variables: no proxy vars in user or system environment, WinINET and WinHTTP both direct, no proxy keys in EA, Origin, Steam or game configs

Steam and EA app: both work, EA app is signed in

Tried GPU drivers 26.9.1 and 26.7.1, windowed mode, -nosound, deleting Saved Games\Respawn\Apex, and restarting Steam from a clean environment

2 Replies

  • Same symptom here, and I can add hard data. Steam build R5pc_r5-310_J30_CL11734752_FSv31, Windows 11 26300, Ryzen 7 5800H + GTX 1650.

     

    Since the 2026-11-13 update the client sits on the intro splash forever - no Continue, no lobby, 20+ launches over two days. What the process is doing while stuck (sampled over 10 minutes, stable):

     

    - TCP connections: 0. No socket to any remote host.

    - Disk read: 0 bytes / write: 0 bytes for the whole session.

    - RAM flat at 4.5-4.6 GB, ~105 threads.

    - CPU steady at ~1.3 cores while still rendering 58-60 FPS.

     

    So it is not waiting on a driver, a firewall or the network - a blocked thread would show near-zero CPU. It busy-spins with no I/O at all.

     

    EA SDK never initialises: C:\ProgramData\Origin\Logs\*OnlineActivation*.html newest file is 2026-11-12 13:39:53, and 20+ launches after the update produced no new file.

     

    I also captured 100 s of all TCP 443 traffic with pktmon (38919 records, flows rebuilt): zero packets to accounts.ea.com, api1.origin.com, gateway.ea.com and signin.ea.com - no SYN, no TLS ClientHello. At the same moment the same machine connects to those hosts from PowerShell and EA App keeps established TLS sessions, so the game simply never opens a socket.

     

    Things already tested with no change: Steam verify (No Error), EA anti-cheat fully reinstalled twice, 1080p windowed, lowest settings, -nosound, forcing the iGPU, clearing D3D/NVIDIA/PSO caches, resetting the Saved Games profile, uninstalling two Chinese accelerators that hijacked 24+ EA domains plus their TAP adapters, removing 13 third-party kernel drivers and rebooting, removing three other anti-cheat stacks (Tencent ACE, HoYoProtect, XIGNCODE3), stopping all four remaining WFP filter drivers (Xunlei xlwfp + 3 NetFilter SDK), restarting every EA App process, and two full OS reboots.

     

    This reads like a client-side deadlock or infinite loop during EA SDK / anti-cheat init introduced by the 11-13 update. If anyone on the team wants the pktmon ETL capture, the EA App log or a ProcMon trace, I can provide them.

     

    One question for others in this thread: does anyone have a build number older than J30 / CL11734752 still working? That would confirm the update is the trigger.

  • somewhat similar thing was happening to me. I had to do a clean boot, then do win + R, msconfig. Hide all microsoft services. Then add half of your services back in. restart. launch apex. 

    If it breaks, you know a service in the first half is breaking it, disable them all then start adding them back one at a time (it takes forever but its worth it). I eventually found the service (ASUS lighting service) breaking my game and disabled it. 

    Been working flawlessly ever since. Worth a shot.

Featured Places

Node avatar for Apex Legends Technical Issues

Apex Legends Technical Issues

Having issues with Apex Legends? Join here to find help with connectivity, performance issues, crashes and more.Latest Activity: 16 minutes ago
42,547 Posts