bad_module_info crash correlation to Windows security auditing events
Hi there - This probably doesn't mean anything since correlation does not equal causation yada yada blah blah, but I thought this was interesting and maybe a dev or someone would care to take a look. I noticed that Event Viewer is logging two Microsoft Windows security auditing events exactly 1 second before my game crashes to the desktop with no error and has the bad_module_info Applicaion Error logged in Event Viewer.
I went back through about a dozen of my historical bad_module_info crashes and it seems that these security events are always logged exactly 1 second before the bad_module_info Application Error event.
I copy/pasted 4 examples into the attached .txt file - each section starts with the Application Error and then is followed by Event 4672 and Event 4624. I tried to indent them to make it a little easier to read and each group is separated by "================================================================================="