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llHVTll's avatar
llHVTll
Rising Hotshot
25 days ago

5 updates later.... poor Hit registration and netcode still collecting dust🤦‍♂️

We the community just dont get why..... or how.... are you guys letting hit registration and netcode stay a mentally draining mess. You know its a core issue... no mentions of it.... no hope.... no relief....  no update..... its completely ignored and you're doing nothing about when it should definitely be #1 priority.  You guys rather focus on stuff like

*Fixed a issue where your player would sneeze *Fixed an issue where a table was missing a leg *Fixed an issue where the wind would blow a trash bag across the map *Fixed a issue where cocomelon songs would play while driving *Fixed a issue where the speedometer wasnt moving while driving......

Fix real Core issues!.... how did you guys mentally wrap your head around letting it sit this long?!  Not even giving the hit reg fixes in increments as you promised.... we better have a gigantic update for this issue because wow!

18 Replies

  • ZapperTapper's avatar
    ZapperTapper
    Seasoned Newcomer
    23 days ago

    It is now now giving me any advancement on my low level guns either. This is nuts.

     

  • blurhappy0's avatar
    blurhappy0
    New Rookie
    22 days ago

    Today it is less than 75%.  recorded and looked at hit markers vs client vs server.  13 hit markers, 10 Client 7 server. in one case.  WOW EA... WTF

     

  • Why the heck does it do that? I want my shots to register? Is it because PC and Console dont mix?

  • I think I just played my last game till they fix hit reg (and stop mixing PC with console). I was just playing a game where I hit a wall next to a player with a RPG, took his health to 50%, threw a grenade and it blew up next to his leg, he starts running because he didn't know where i was, I'm putting half a mag in his back and getting hit markers, he turns around and one shots me. I've been playing BF since BF Vietnam and I've never had such a bad KDR. Hit markers have always been an issue when a game is first released but should be fixed by now. It seems to me only PC players have this issue, maybe not.

  • what I can't comprehend is how the hit reg some how decays or deteriorates over time. the beta was great, launch was trash, they did an update and it was better for a few weeks, then went back to trash. how does code get worse over time?

    I just played a match where i was instakilled by everyone, except most of the bots. even some of  them were instakills. its almost like the server decides who's going to win before the start of the match. also I've been killed by an absurdly high number of head shots lately. 

    don't know how much longer I can stomach playing this game.

  • Its amazing how a shooting game has so terrible gunfight feeling! You die behind walls, you die even before the hit is shown on your screen! 

  • Its amazing how a shooting game has so terrible gunfight feeling! You die behind walls, you die even before the hit is shown on your screen! Don

  • radicchibelotto's avatar
    radicchibelotto
    New Rookie
    22 days ago

    Performance on multiplayer is much better than redsec because it has 60hz servers (againts 30hz on redsec)

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