TacticalM4_tcsh
2 hours agoNew Novice
A few suggestions
Dear EA.
You have a great game with some tweaks it will be great. Some suggestions though:
- Do away with the weapon attachment point system and make the attachments based on kills, this is like BF4, I'm not a fan of the points system personally, nor my friends
- Gunner sensitivity options for vehicles, separate from the pilot or driver., if I crank up my driver IFV controls, then my gunner sensitivity is uncontrollable.
- IFV's and Tank's drive like they have a flat spot in the steering at times, they need to be more responsive and fully responsive at all times.
- Turret response at 100% increase in sensitivity for a driver is still far too slow to turn. I need like at least 150% to feel like the IFV that's was on BF4.
- Where is gunner and driver thermal options on attack vehicles??? This is 2025 and all militaries have them. Why don't we???
- The guided aim on the attack helo for air to ground missiles does not work properly.
- Tank's and IFV's need at least 1 extra denial of incoming missiles or beef up their armor just a bit. There are so many people on the Battlefield that are carrying things to destroy you with, we cannot stay engaged with our infantry long. If you have simply 2 guys hunting you, let alone 3, you life expectancy is going to be Nil.
I'm not trying to brag, just prove my credibility here, back on BF4 I drove an IFV to number #8 in the U.S. in kills and to #32 in the world and I only played Hardcore by 2014. My feedback is solid, these vehicles drive great and then all of the sudden they don't. Look into this. There is a problem. Beef their armor or extra denial, gunner sensitivity options(all vehicles)Thermal for driver and gunner(all vehicles)
Thanks for listening,
TacticalM4