Add ATPs to Blackwell Fields and Liberation Peak for attackers
I do think Liberation Peak has too many tanks, since there can easily be up to four in the first 1-2 sections of the map. That said, they usually die off before the last two sections. For the final area, the gameplay could be much improved by adding the ATP to allow infantry to advance up the hill easier. And for Blackwell Fields, please add 1 ATP for the first section and 1-2 for the second section. Third section is decent as is.
Honestly, I'm way more pressed about seeing the ATP get added for Blackwell than Liberation; Liberation at least has obscured rocky areas on the right side of the map that you can slowly ascend and which provide good cover and flanking opportunities.
But on Blackwell? Defenders can all too easily see into the attackers' spawn and shut them down. Players don't have strong, competitive, skill-based options to break out of it. I'll see people just hunker down behind the indestructible cover in spawn and just wait it out. Obscure line of sight so attackers can reliably enter the first area or (more preferably) add an ATP so players can push objective with it. It's a mobile spawn point, can take 1-2 RPGs, and allows infantry to huddle behind it as they move up. And for second area of Blackwell, ATPs would give attackers better ability to push up from the highly exposed ridges or road. There's so many AT weapons in BF6, it wouldn't destabilize the game to add them.