z11Bz
12 hours agoNew Scout
Boring Seasons
SEASON 2
- 2 Maps is terrible
- Spacing them out, one a month is pointless, give us all maps at the start of season and 3 months to play them before the next season, if people hate the first map released they're stuck waiting another month and go elsewhere
- Why even mention a map from BF4 if we're not even getting it yet? That doesn't get people excited to make them wait for the game to get better.
Opinions
- Switch Matchmaking to dedicated serversA lot of people HATE finishing a game in a full server just to go back into matchmaking and either ending up in a server of bots, a game that's already started or a game thats nearly over and will send you right back into matchmaking! Also bouncing around maps in no order.
- 👆 also, a dedicated MAP ROTATION to stop from randomly playing the same few maps over and over.
- Bring back maps from older games for OFFICIAL gamesI understand that reconfiguring old maps for the new playstyle isn't exactly easy, but there are good maps that were more simple and wouldn't require having to figure in an extremely destructive environment such as "Silk Road" "Zavod" "Shanghai" etc. Hell some of us would even be happy with a large map of hills and trenches!
- EXPAND CURRENT MAPSCurrent maps like Mirak Valley, Liberation Peak could be made larger in an update giving more distance between objectives. Although some say operation firestorm had lots of "dead space" it was extra room provided for actually flanking objectives. If people didnt like the "dead space" well then they dont need to use it.
- Not every custom server made needs to have an experience code to replicate it, this leads to tons and tons of open servers with only a few players in it, stopping servers from becoming full of real players. Also turns into countless amounts of stupid "AFK/XP farms" .
- BATTLEFIELD 4 had a great set up, there were servers such as Smokey, Sloth alliance and etc that were one of a kind unique servers that were always full.
- Vehicle controls and movement needs to be changed to be more like previous games, to many of my friends from BATTLEFIELD 4 refuse to play BATTLEFIELD 6 because of how the choppers and jets have changed.
- Also, they refuse to play because of the excessive "sliding". I like playing Bf6 but the constant abuse of sliding is ridiculous. I tried sliding like that in full combat gear and it worked nothing like it does in the game! It needs to either be getting rid of, turned into something more realistic like a "dive" for getting behind cover, or limit how quickly you can slide again after finishing a prior slide
RANDOM Gadgets and Weapon suggestions
- Sniper rifles should go back to prior games where you have to aim and figure in bullet drop, instead of automatically giving you an easy shot by using the range finder. Make it take skill again
- Mortars the range is great, the time of shell to target is decent but could be a second quicker. BUT the accuracy is very unrealistic, I was an 11B for a years and an 11C for 6 years, realistically a 60mm mortar is far more accurate than in the game, a target dead center in the cross section without even moving the rounds consistently land to far or to short of the center meaning the target doesn't really need to move, even with the accuracy perk activated it is still far from realistically accurate.
THATS ALL I GOT, PEOPE FEEL FREE TO ADD ON ANYTHING I DIDNT MENTION!