Classes and Weapons
Honest question. What is the point of having classes when the assault rifles are pretty much meta and unless you use that or a shotgun everyone will outgun you even when you hit them first with 3 or 4 shots. Especially with an LMG. At that rate just take the classes out and let us build a generic loadout. And if you try to play Locked Classes mode, other classes can still use all the other stuff. I don't get it. SMG should have their damage lowered to 10 or 15 and their accuracy lessened. Assault rifles need the rate of fire reduced and damage reduced to 20. And shotguns SHOULD be a 1 tap but not from ACROSS THE MAP with buckshot. The only weapons that should be doing over 30 damage is LMG and Snipers. I'm literally about ready to request a $100 refund on this game because it's honestly really tiring getting shot 3 times with an assault rifle from across the map and dying but yet I can put 5 or 6 rounds into someone with an LMG and they somehow turn, kill me, then run off. If you have any hopes of staying above call of duty there's still some major work to be done. Not to mention if someone revives you without paddles you will just take on their loadout when you don't want that. And the Respawning. I cannot understand how in 2025 we are still respawning right in front of enemies and you just spawn die, spawn die, spawn die, etc. Let's get it together EA.