Congratulations. You caved to the COD players again
I don't know why I'm even surprised. You guys have always had a COD fetish. That's part of what caused your last three games to completely suck. Seriously. Battlefield has always been about dynamic large maps and being able to get up and in all the buildings, bridges, mountainsides, etc. If the COD players want to play the same tired 2D games COD has been putting out for 30 years with the same crappy tired maps with all their invisible walls to keep you on the ground and all their crappy programming, let them. I've said it before and I'll say it again, when you stick to your guns and don't try to emulate the losers over at the COD studios, you guys put out amazing games like Bad Company 2, Battlefield 3, and for the most part Battlefield 4 (until you nerfed that to be more like COD). What your real fans want are bigger maps, more vehicles in modes like Rush and Breakthrough (where the hell are the choppers and the little birds?), and more terrain, buildings, roofs, and bridges to battle it out on. Of course we need to be able to destroy those bridges and buildings. In Bad Company 2 you were even able to dig your own foxholes! And stop trying to shorten the matches. Back in Bad Company 2, nothing was more fun than spending a couple hours in a hot battle in Rush on those awesome maps you had on there. If I remember correctly a couple of them even had like 6 or 7 objective zones. It was awesome! The best maps you've ever put out, in my opinion. I do have to say the map design on this game is much improved over the last 3 games.