EA team, Consider Linux/Proton: Kernel AC Kills Usability For Legitimate Players
As long time Battlefield fans, we are extremely disappointed with the decision to implement kernel level anti cheat in Battlefield 6. This requirement locks out a significant portion of the community, including Linux users, Steam Deck owners, and anyone running the game through Proton or Wine.
This change unnecessarily restricts usability. Kernel level anti cheats are invasive and cause major compatibility issues, meaning many players who legally own the game simply won’t be able to play. It also alienates loyal fans. Battlefield has been one of the best EA franchises where the community feels respected and heard (to some extent), and this kind of restrictive action will undermine any trust and goodwill that people have for the title; given this is a regularly talked about subject.
At the same time, this is an easily fixable problem. There are cheat prevention methods that don’t require kernel level access. Implementing those would protect the integrity of the game while keeping it accessible for the broader community.
EA has long had a reputation of being out of touch, and most players don’t take the company seriously when it comes to player concerns. But choices like this speak the loudest. Other games are already alienating players in similar ways, and making this move could make EA stand out for the wrong reasons. This is an opportunity to invest in the company’s ethos and player trust with almost no financial cost; a smart decision for both the community and the business.
Battlefield 6 can succeed and be celebrated, but this approach is a clear barrier for many of us who just want to enjoy your game responsibly. Please reconsider.