Hitmarker behavior Change
I'm playing on a server with quite changing ping (Arg -> Br)
and I find it difficult to accommodate my wrist with the hit marks,
to the point where they rarely help and many affect me negatively
ex: I shoot a good shot, but it doesn't mark me immediately, I correct and receive a hit mark from the previous shot,
And since I received that mark, I continued shooting in the wrong place.
There are times where I receive the hit marker after 3 shots
So what I would ask is that they change the marker, wait for confirmation from the server to show hit + damage,
to
The client confirms hit with the marker only and the server confirms damage,
Also in case the server does not confirm hit, the client shows damage denied
There are more drawbacks, but this is the most frustrating.